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my fav combo is popo with melee units because he doesnt die as often, and viegraff the red with ranged units because he will die the most and his units wont, and kara with a titan or two and another unit
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I think there should be an archer that just sits up in the castle when you loss all your men and are left with a mad bull and a pixie.
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I really like the game, although I confess the grinding can get a bit tiring. I like the way you can grind as much as you want, however, so overall it's a great game. I would love to see the units change slightly as you upgrade them, as mentioned already.
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I love this game, but I still stand strong with my last comment about my guys not being able to move past goblins to get to the back of a castle, also you need to fix the fact i cant make my men move foward if they are attacking something or within range of an enemy. Not sure why people disliked it so much.
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popo the dwarf is the best his spikes can all hit the castle and do damage bigtime also with the boss enemies (sky dragon or big bang)
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The dwarf is pretty much useless, he should have a cannon ball alternative weapon, or at least make the spikes go all sideways and downward so we can get more than 2 hits.
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you need to make it where my leaders can run past all the low level enemies and attack the big guys in the back. There is no use for the march button. At all.
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To = Zipido.. All you need is All kinds of allies that is fast in reloading and very fast in charging, example of were-tiger and goblins.. they are fast enough to head to the enemy castle to slow down the giant untamed beast by getting nearer to your castle.. meanwhile, try using freeze time spell or invulnerable spell..(not sure the names)