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Maybe you could include a storyline in the game like you did with the last 2 that was great and catching so far it's like fighting a war in a detached way in this game like your playing a campain as a hero and you have no idea what your achieving as the game progresses as the story game goes on.
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help for challenge #2 have popo and time stop with nara and any other hero then use them as assault then when the bomb is out stop the time when popo's bomb is in the middle of the enemy easy kill but may require rage in eic mode
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Great game, I liked the strategical team-system from Epic War 3 ( I think ). I also liked how the heroes were kind of important, as soon as mine died, I was getting owned, although, I didn't have good units. 5/5 for a great piece of work. 5/5!!! BADGES NAO Please? Rate up if you agree.
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stuck on lv 4 don't really know how to win against spear with the main guy taking 5 seconds to cast its attack move while i only have to little green things that die instantly from 1 spear attack...
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I got same bug, if you surrender the battle still goes on in background. So then when you go back in there are inactive doubles of yourself and enemies.
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Eh not a fan of this game. Theres no skill required just need some time to get good units and upgrades etc. Also it is extremely buggy. If you surrender it carrys all units on the field over to the next battle. I couldn't kill the dragon boss so I surrendered and he popped up on the field as I played a lower level...
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I still don't understand how after 4 games now you haven't figured out that being able to click on the minimap to scroll to that location should be added. Fun game just baffled that you've left that out.
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normal is more to very easy hard to easy and this game can be played like an idle game but epic is a little hard plz put +dificult
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yes have an tower its coast 210 mp is an skill and you can upgrade your max mana before say noob things play more the game
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BUG: If you surrender and restart there are inactive doubles of your deployed units from the surrendered round. also, the enemies start already at your base and will damage it before you can deploy. Anyone else experience this?
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When I surrender, the battle continues in the background and when I play a new game, the opponents still remain from the battle I surrendered at.
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haha dude seriously how much gold/money will it take 2 have the black goblin on my side? that is like the best unit in the game lol 5/5
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for the final challenge, the best thing to do is send all your units and use shield(spell) then destroy the castle instead of killing the boss, because destroying the castle automatically kills the boss i dont know if this works for every boss but im 100% sure it works on the last boss
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Best money maker, Air dragon and then a bunch of peons. Enter goblin zone on epic. Hit advance and walk away. An hour or two later you'll have somewhere around 800,000 kills and over a million gold.
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I wish there was a way to make the mana refill faster. You can increase the max mana, but you can't increase the mana regen rate?? Lame.
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I still like Epic War 1 and 2, escpecially 2. Epic War 3 has no storyline nor any dialouge whatsoever, while on Epic War 4 (Im on level 4) I have yet to see any dialouge which results in the advancement of the story. Epic War 1 got away with it because it was the first of the series and Rudy was probably just tested the idea of Epic War. Epic War 2 was the best simply because of the prefection of the battle system used, its storyline, and the fact that there was a prologue, dialouge that advanced the plot, and an epilogue. If there was an Epic War 5, I would prefer that it would be like Epic War 2, Prologue, battle system, in between battle dialogue, and an epiclogue.
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one thing i miss from 2 is watching my castle develop as i upgraded my capabilites in battle. it was kind of cool to start as a small fort and end up with a kickass citadel at the end of the battle.