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you should put a separet strategy menu for each hero and there units cause i want some of my units to stop attacking and defend.
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The idea is goo, and it is well put together. It just seems so boring. I can only watch a 2-d character do the same loadslash/slash animation so many times. Plus, The scroll is very slow, and your characters abide by your commands when they feel like it, it seems. All in all, it's a very high quality game that perhaps gets less boring as time goes by, but a lot of a games success depends on how quickly it grabs your attention, whereas this one did not. It's just too monotonous and slow paced. If it weren't for all these things, the game would be a slam dunk. It's still not bad once you get into it. I'd recommend it.
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god, in the arrange section, adding a hero/troop/spell to the bar thing is IMPOSSIBLE. i spent 5 minutes trying to find the sweet spot in the great black hole! maybe thats just my computer, i hope it is, else that reeeeeeally frustrates me. (dont make sense, ah well)
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Lvl 16 epic - Viegraff, Kara, Cassandra; Goblins, Mad Bulls, Valkyries, Were-tigers, Mighty Guardians and Phantom Ghosts. All upgraded to level 5, with a level 5 shield&level 5 altar. Assault as soon as the yeti spawns, you should have enough mana for 3 shields. Your units should do enough damage to the epic yeti so it will retreat to heal (but oneshot your entire army first). From then on it's just a matter of time, as soon as you are full on all your troops, assault and keep the shield up. Took me a few tries to say "Screw ranged units and the Titan" but when I went in with melee only, I won it on first try in 5 minutes.
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Epic game great job on all 4 of them and if there is a 5th one comming u really need to let us know its one of the BEST games on Kong so far m8 ^^
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Just lost a hour of playing because there's no auto save... & there needs a speed button & a when I say fall back I want them to fall back not stay in one place & die...
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I think it would be cool if at the end of each battle you could go to a window where it shows you how much damage each of the units did. (Ex, Goblins dealt 812 damage or something like that)
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1330560 gold from loot in the gobling stage, also, I know 2 ways to kill the "Dark Goblins", The Angel does "Non-Elemental" damage so she can kill hem, and a meteor blast can instantly kill it.
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Kreotos: It's resistant to all elements, right? Use something non-elemental. :P
If there is an Epic War 5, it should allow you to choose specific targets and ignore others. Heroes shouldn't completely commit to their attacks, either, but other units can remain the way they are; it would give players a reason to use heroes (other than ones like Popo) in battle even after they have Titans, etc. However, I wouldn't recommend allowing them to cancel their attacks at any given time, as this would make the faster ones slightly overpowered; perhaps there should be specific frames within their attacks in which they can stop.
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i forgot to save and it wont let me retreat on any lvls when i was playing challenge 1 i for got to sve first and lost i think 3 lvls
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I think in Epic War 5, the units should follow your order, because while I was in Goblin Madness my Sky Dragon kept attacking other goblins when I order it to kill the Shadow Goblin 3:
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Here is a tip: Use a fully upgraded shield and a fully upgraded altar and you can win any level, regardless of what troops you use. Your magic will refill fast enough that you can spam shield without hardly any gap in between.
Here is another tip: Titans are useless. Upgrade units instead.
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it could just be me but i get a weird gray pixel block on the background as a shadow of every unit, so i see basically just the enemies, a ton of gray as the background, and small puzzle size pieces of the actual background.
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Save data does not exist.
OMG MCAFEE I WILL DESTROY YOU FREAKING COOKIE REMOVER. (for those who not know: The cookies McAfee deletes on my computer.. are saved data's of games)