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The final challenge on hard is a Lord of Fire, which I couldn't kill, so I decided to stop time. But I froze him during his attack; therefore, he didn't do any damage, but he kept spinning forward, and got to my castle. Not good.
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It would be very nice if units listened to your commands instead of stopping to attack nearby units. Particularly the ranged ones.
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i loved all 3 and the 4th is better the fact that u dont need to press to release troops gives you much more option with the skills overoll i give that game 4.5/5 if it possible or 5/5 if u will XD
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The Sky Dragon works well on epic goblin madness but he has trouble advancing. Lord of Fire with chain invulnerability can continue advancing while killing goblins making him awesome for this level. I try to save invulnerability for just when he hits the black goblins and I keep it up until I run out of mana. Usually he'll take about 1/4 of the castles hp.
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bad. after 100% loaded, cannot start the game. ie, mozila, & googlechrome browser no respond and need to be end task.
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FYI! lord baal on epic difficulty will heal himself if you use melee based attacks, so, use all magic based attack ok? + me if this helped
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@Warhero, hold all your units back until the first black imp is there, hit with the meteor (fully upgraded). The dragon also tears up black imps. it takes a while but it's a doable.
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Really awesome game, I really like it. I think that if you do a 5th game, you need to add a button to change the speed, plus add the bow that you control, that's a really useful weapon to use. Other than that, it's really awesome :D Keep up the good work!
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love the game like all the others in the series but i agree with what every one else is saying and i think in the 5th one it would be cool if you could control your hero
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For the last boss [Hard] You get nylphs and [titan] angel and then you max them out. You put them in front of the inferno boss and go afk.
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Whenever there will be a 5, i hope it changes again. We have seen 1 and 2, which were kinda same thing, and so suddenly a 3 which changed a lot, and now 4, which is building on same kind of things in 3, ofc, there are changes, but not so really much like 2-3. I dont know what 5 will be, or if it comes, but if it does i hope it isnt one more like 3-4, or 1-2.
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the yeti at lvl 16 on epic is ridiculous, he stomps right to my castle and destroys it with 4 blows, and i have all upgrades at the max...
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I got really far yesterday and when I came back to play more today, my save data was gone. When I clicked save yesterday, nothing happened. I guess that meant it didn't save. I thought it just didn't normally show T_T
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Ya know this has only been out for a week and already they are asking for another(not that another wouldn't be cool), Give the guy a break!
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Not a fan. Certainly a worthwhile addition to the series but the formula is too repetitive. If you've played 3 you've played 4.
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got almost 5 MILION gold from the epic goblin madness
and because of that, instead of 5< upgrades lvl 3>, all exept 2 lvl 5
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For challenges 1-3 on epic you need is max shield and max altar (mana). Once your mana is maxed at 400 charge the castle and keep invincible up. It lasts for a little over 45 mana, so casts would be at 400, 365, 330, 295 etc. For the last challenge you don't get the chance to store mana, so leave your heroes behind and charge the castle, all your troops should be enough to stall the monster until you can store up mana.
*Note you do not need and I advise against using titans with this strategy.
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Darkstars comment doesnt really work for final stage he gets to close instead of using shield keep spamming timestop. Once your fire titan gets there its all down hill just keep spamming timestop. I used all 4 titans + imps and were tigers. At start you can rush all heros out there, then use timestop once boss comes and call them all back but leave your imps+tigers so he doesnt move much