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Epic war 1: so-so
Epic war 2: fairly good
Epic war 3: AWESOME
Epic war 4: very good
Epic war 5: bad
Epic war saga: crappy
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here is one awesome way to beat the level "stop the big bang" kill the bomb and as soon as it blows up use the shield spell and you'll live it's awesome! + if you beat it that way :)
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ok i like the eneny change colour when you beat level on different mode but then again shouldnts our troops change colour for example the black goblin is hard to kill shouldnt we be allowed to get the black godlin and the trojan horse and big bomb we should be able to get + this if you agree
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first of all i think most of us can agree EW3 and EW4 are your best EW games, but EW5 shouldn't even be called Epic War. if you ever look at the comments you see people recommending stuff from small stuff such as monsters changing when they level up to something serious like the long sword animations needing to be cut down and when people recommend stuff then that means that's what they want to see in the next game. for the most part a sequel to a flash game should have everything from the previous game but enhanced with new stuff such as more heroes, more spells/units, and more levels. and by enhanced i mean basic stuff being fixed such as bugs and stuff being improved such as graphics and such but also things that people are complaining about being fixed. rudy please read this and understand this is what everyone wants and that you need to start taking peoples advice whether is something small or something groundbreaking to enhance your games and make them better for everyone.
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maybe the progammer will save the fkn game... this is like 3rd time my saving doesnt exist like wtf...
took me long enough to get those titans now i try to continue doesnt let me ffs this game stupid ass hell
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its a shame they never fixed the retarded keep moving even though the enemy is in range crap, this one is better then ew5 tbh, but that keep moving thing pisses a ton of people(including myself) to keep playing
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I think that this would definately help the gameplay and make it a bit more appealing to users who get bored after they upgrade, and are faced with the same looking character
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Amb1-, and Spud96, There is a upgrade for mana, and a tower. u have to upgrade a hero to level 3 to get a new hero, and the new hero gets the tower, the wizard has the mana.
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My tact tic is that you send your hero to hold the enemys off for abit and wait for your army to build up then click march or assult and send your hero to your castle let your army take down most of the enemy send your hero in and destory the enemy ps this game is awesome.
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i liked being able to shoot down the hordes of attackers while my men did the fighting why did they have to take the main reason i liked the game in the first place it's all boring now
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Jan. 04, 2011
I have a nice idea, but I highly doubt it will even be considered. After each upgrade of Units and Heroes, their appearance should change slightly, Goblins got a little more beefy, then maybe a little slower. For Mad Bulls maybe their weapon could change slightly, from a wooden hammer to an iron hammer, and so on. Who thinks this would be a nice little addition to this already great game?
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By zooming in, you do not technically zoom in, as in making everything larger. You instead get to see more of the battlefield at one time. Using the right-click method to zoom in just the game however, behaves as it would with most other games.
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Fully upgrading a titan is like fully upgrading a hero. The pop. never increases, but it is still worth it. If you plan to have all 4 titans fighting for you, this will mean you can only have 2 regular types of units with you. You may want to use your strongest units, or use the units that spawn the fastest, depending on the level and your playstyle. Because the titans take a long time to spawn, if a level sends out a lot of units at the start, you may want quick-spawners to stall them.
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Having ranged units slowly walk forward, as notorious said, above, is usually a bad thing. However, with Popo, the Epic Dwarf, once he gets close enough, every spike from his steel ball will hit the base, doing maximum damage. Because of this, Popo is the 5th best unit at damaging the enemy base, after the 4 titans.
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The epic yeti can destoy your base in about 6 hits, so try and keep him far away from it. He is so large, he can attack about 40% of the battlefield with each hit. His hits do about 3,000 damage each.
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Most "Super Units" are very strong versions of the regular ones, and, as such, almost always have the same strengths and weaknesses. Use this to your advantage.
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In normal mode, when trying to beat Tyrant Lord Ball, simply use an arrow tower. Then, mute the game, and watch a good tv show as the tower does it's thing. Make sure you have some units defending the base though, for Ball's occassional minions. He is resistant to it on hard, and actually ABSORBS it on epic, so you'll just have to kill him with ranged units, since he is also resistant to/absorbs melee attacks on hard and epic.