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Rudy, I'm dissapointed. There don't seem to be nearly any improvements from the Epic War 3 to Epic War 4 transition. Instead, it's nearly the exact same game with some rearrangement.
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I'd actually have liked a "Stand ground" option. So heroes WOULD move a bit to kill the incoming enemies, but only a few yard's range from the point they were told to stand ground at. Otherwise, they'll just march to their doom and I'm a bit tired of having to save them from themselves...and from mean black goblins, a guy with a big sword, and a golden angel.
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for the challenges, you dont have to kill those overgrown monsters, you can charge through and use the shield spell to destroy the castle.
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I really wonder why the spellcaster hero, which happens to be the one with the least amount of health too, has to be in melee range to attack :/ No reason to send him to the attack at all, he will just die and lose units.
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I hate how the units act like little children that WANT to die. When you have titans forward taking care of everything, the heroes STILL march automatically.
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when u kill baal,to make it faster make ur diablos/fire lord on his far leg.that way he attacks toward his own castle.it gave me the chance to put viegraff and vaklrie in the battle too
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Most boring game on Kongregate... All you have to do is click assault and come back in 5 minutes to see that you won.
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There should be Tactics for example:Weak to Strong(killing is made first the weak units then strong like a ladder of power)<-viceversa(u know what i mean),Pass Through enemies(Ignore them totally to get to castle but this would be stupid u will leave em destroy ur castle but anyway for the ones who have time to gain mana 4 spells it could be useful:using spells on attackers that reached ur castle).And there should be 2/3 roads to the castle just for hard/insane mode For Flanking and Surprise attacks(ur playing against an AI duh...) thats all rate +++ for agree
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The game needs to scale when you hit ctrl-+ in web browser like other games on here. Otherwise its unplayable on 1080p monitor like mine..
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I think that units should keep advancing uless told otherwise. They keep turning around to attack apponents going towards my castle, when I want them to press on. Its annoying.
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one question when ur hero dies it says that it will take longer 4 him 2 respawn.....is this permanent or just 4 that 1 battle
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Sorry to repeat what a lot of people have said, but it's REALLY annoying.
I send my 20 goblins and Simon the mage, so simon can stay behind and whoop everythings ass while my goblins took the hits.
I thought level three goblins would stand a chance, but apparently not.
Simon was left alone (only like 300 health....) against a yeti, a hero, and one of those fire makers.
screwed up my WHOLE strategy for that game >:(
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beating the dragon onlvl 10 is easy! just grade popo to lvl 3 and send out small units to distract it and every once in a while use thunder on him
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Please, please. PLEASE. make this game for the iphone and ipod touch. I would Gladly pay for an app with this game on it and highly recommend it to everyone I know. Just a thought ya. I abolutly LOVE your Epic War games. They are my all time favorite computer game. I played 3 for hours.
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The Goblin invasion has to be the most troublesome level for me. The rain of goblins prevents my units of going to the enemy castle, and the dark goblin gets to kill anyone that manages to near the castle. Good thing he isn't immune to everything, managed to win after my Sky Dragon finally got near the castle to take care of the dark goblins. When I went to the upgrade, I saw I got 900k Gold x)
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Slow paced but still a fun game. Agree with the need for a pure hold command so units stop advancing and a speed up button. Love the artwork and animation. 5/5
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None were as good as the first, this one doesn't even have the archer tower. please make an updated one like the first epic war if you make another
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Good game, perhaps some items would be fun though - ones you can equip to your hero's, random item drops from missions.