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You know?
I always feel amazed how a troop-no...a GROUP of 10 can turn into hundreds in just a few (internet) hours and own the opposing side...XD
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the gaint ape and the black fire thingy can't freaking die i spent like 10000000000000titans for them and omg they cant die !
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Finally, I think they got the Epic War formula right! This is the first one in the series that I actually ENJOYED playing! Bravo!
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i have a good news!the weekness of the archers is the "Great Diablos"and i win in the challenge 3/III /III/3 because of the titan "lord of fire" i use that stop's an enemy and stops and stops and stops thenthe titan goes nearer(Lord of Fire) and fights and lord baal cant atack my titan then i killed baal
so i win in 24min,13sec i have a timer in my watch if u agree/like please +
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There is really very little point to adding commands like "retreat" or even the option where you click where you want the hero/troops to go if they almost never obey the commands, isn't there? This was a huge issue with EW3 (any semblance of control was non-existent), I see it has not been resolved. Pity.
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Annoying Imp is annoying. As much as I like the game, it seems a little ridiculous to have one black imp invulnerable to anything you do unless you just happen to bring the right minion. Otherwise, very entertaining.
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1.Pls. put a BGM Selection on the menu at least 2.The AIs' Mad Bulls are too many 3.WAAAAAAAAAAY too EPIC at EPIC MODE because enemy has fully upgraded units.
+ if agree
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1.Pls. put a BGM Selection on the menu at least 2.The AIs' Mad Bulls are too many 3.WAAAAAAAAAAY too EPIC at EPIC MODE because enemy has fully upgraded units.
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Beat this game in 12 hours.
Skills
1. Shield
2. Time Stop
3. Altar (for mana regeneration speed)
4. Meteor Strike (only for dark goblin)
That's all you need.
Hero - Any 3. But I prefer fast moving heroes.
Unit
1. Were-Tiger
2. Valkyrie
3. Phantom Ghost
4. Goblin
5. Dwarf
6. Any
As you can see, I'm using ALL FAST UNITs.
Here's the tricks.
Shield (max lvl) - need 80 mana to cast
Time Stop (max lvl) - need 95 mana to cast
Example - Epic last boss.
1. Immediately rush to castle.
2. (Altar max level) At 105, start casting SHIELD. (Time Stop has higher delay than Shield)
3. Boss will eventually do 0 damage, and will walk by your frontline unit. So they'll keep attacking castle.
4. When time is over, you should have 64 mana by now.
5. Survive for 3s (which you should, cause the boss walk by your unit), then cast SHIELD again.
6. Continue until the game is over.
Sometimes it doesn't work, especially for those unit which can knockback you. At this case, change SHIELD to TIME STOP.
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the challenges are hell hard as i expected but ive got a question
in the final challenge ive seen you actually deal damage to the golden angel can u actually kill it or is it invincible? in any case really good game and keep the good work up!
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I personally don't like these kinds of games at all, so it is hard to score it. Overall though, the game for its type seems fairly well off. Various unlockables/upgrades, a somewhat lengthy campaign, and great music. I just never liked the two castles send troops at each other sort - nothing against the creator, just not my thing.
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is there any stratgy in to this game? i mean other than just build up a few troops, click the advance button, and then go afk?
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I reeeeeeeally could use some SPEED in this game at last ! I was forced to play EW1+2+3 with speedhack just to get over with those ! Since now in EW4 player only does a couple of spells and DOESN'T CONTROL anything actually, Victory or Defeat i want it to be FASTER !
Mana also runs so damn slow !
-*With goblins,sylphs,mighty guardians,mad bulls,phantom ghosts,were-tigers, Kassandra,Viegraf and Simon and ASSAULT i was plainly farming on IDLE MODE non-stop till the end !
-Black goblin makes the stage a total waste of time spent on Titans (guess what -they are too slow and uncontrolable) and an easy time for the forementioned units*. But it turns so easy with those that was my basic source of income for upgrades.Basically i think all stages can be won in this way.Something which turns me off.
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Man seems like the more this series goes on, the less you have to do. What happened to those shooting arrows? A least they kept you busy. Now you basically wait until you got 1 troop of each, press assault, go for a walk, and come back to see the victory screen. I'd like to play the game, not watch it play for me!
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Maybe add more in depth troop commands, or make some buyable ones or something (for grinding and such). At the very least I'd like to be able to select small portions of my troops and make them stay in one spot until they die/I tell them to move, and NOT move when the enemy comes near.
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ON the last challange on hard difficulty, save up lots of mana and use time stop a few times when the fire dude is spinning, so he'll keep spinning further and further along the battlefield without doing damage so you can slip past in one go.