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This game is all about farming for money on lower levels. If you make a game like that, at least add a speed up button to it.
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After playing this, I understand the way to winning is through insanely slow sword slash animations and getting a swarm of troops. Huh.
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Invest in "[skill] Shield" and "[castle] Altar". The altar will increase your mana total + mana regeneration and the shield skill will grant your warriors invincibility for 20sec (when maxed out). Once you start a battle, all you got to do is save up 200mana and charge. You'll be able to use shield twice and by the time the second shield is gone, you'll have regenerated enough to use a 3rd time. Giving your warriors a full 60seconds of invincibility. The spell take approximately 2 seconds to cast so if you time it right, you won't be vulnerable at any point.
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To get Kara, you first have to unlock the 4th hero Cassandra, which you can get by leveling any hero to level 3. You then have to unlock the Tower, the Untamed Beast, the Were-Tiger, and then the Phoenix Strike in order to get Kara.
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Strange, epic games don't register on the badge counter, but, stranger yet.. has the game been updated since the badges were issued? It seems as if the higher levels are different from the ones in the walkthrough?
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How can the Lord of Fire get hurt by the Succubus's fire? Shouldn't the Lord of Fire be able to absorb fire damage, at the very least?
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what they should do is make more levels like in epic war 5 so that when we complete stages, there will be extra stages e.g. 17, 18, 19 and 20