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I think that this would definately help the gameplay and make it a bit more appealing to users who get bored after they upgrade, and are faced with the same looking character
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Amb1-, and Spud96, There is a upgrade for mana, and a tower. u have to upgrade a hero to level 3 to get a new hero, and the new hero gets the tower, the wizard has the mana.
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My tact tic is that you send your hero to hold the enemys off for abit and wait for your army to build up then click march or assult and send your hero to your castle let your army take down most of the enemy send your hero in and destory the enemy ps this game is awesome.
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i liked being able to shoot down the hordes of attackers while my men did the fighting why did they have to take the main reason i liked the game in the first place it's all boring now
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Jan. 04, 2011
I have a nice idea, but I highly doubt it will even be considered. After each upgrade of Units and Heroes, their appearance should change slightly, Goblins got a little more beefy, then maybe a little slower. For Mad Bulls maybe their weapon could change slightly, from a wooden hammer to an iron hammer, and so on. Who thinks this would be a nice little addition to this already great game?
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By zooming in, you do not technically zoom in, as in making everything larger. You instead get to see more of the battlefield at one time. Using the right-click method to zoom in just the game however, behaves as it would with most other games.
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Fully upgrading a titan is like fully upgrading a hero. The pop. never increases, but it is still worth it. If you plan to have all 4 titans fighting for you, this will mean you can only have 2 regular types of units with you. You may want to use your strongest units, or use the units that spawn the fastest, depending on the level and your playstyle. Because the titans take a long time to spawn, if a level sends out a lot of units at the start, you may want quick-spawners to stall them.
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Having ranged units slowly walk forward, as notorious said, above, is usually a bad thing. However, with Popo, the Epic Dwarf, once he gets close enough, every spike from his steel ball will hit the base, doing maximum damage. Because of this, Popo is the 5th best unit at damaging the enemy base, after the 4 titans.
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The epic yeti can destoy your base in about 6 hits, so try and keep him far away from it. He is so large, he can attack about 40% of the battlefield with each hit. His hits do about 3,000 damage each.
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Most "Super Units" are very strong versions of the regular ones, and, as such, almost always have the same strengths and weaknesses. Use this to your advantage.
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In normal mode, when trying to beat Tyrant Lord Ball, simply use an arrow tower. Then, mute the game, and watch a good tv show as the tower does it's thing. Make sure you have some units defending the base though, for Ball's occassional minions. He is resistant to it on hard, and actually ABSORBS it on epic, so you'll just have to kill him with ranged units, since he is also resistant to/absorbs melee attacks on hard and epic.
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There are actually a limited number of black goblins in goblin madness. If you use meteor and kill enough, they will stop coming out.
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Very good game, if there is ever a Fifth one, you need to fix the fact that troops advance when enemy troops are nearby, we need to be able to post our soldiers somewhere and be confident that they wont move past your commands + if you agree :)
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i want a hold buttonfor the units to actually hold at a certain point. Now they still walk towards enemies when they get in range...so anoying
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The "Revenge" waves don't come at random. They come when the enemy base is down to half health. They are also either large numbers of weak units or small numbers of powerful units.
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In goblin madness, you CAN kill the black goblins. Upgrade the meteor spell sufficiently and use it directly on the black goblins. At upgrade levels 3-5, it is almost garunteed to kill it, as it only has a bit over 1200 health, but it does have resistance to almost everything. There may be other ways to kill it, but the meteor is usually the most effective.