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OMG, this game is worse than its prequel, slower, less strategic. Units, especially heroes, takes forever to attack, and when they finally launch one, the do not respond to orders until they are finished... Let's talk about orders, why can't I say to my units to hold their positions, why do they ALWAYS have to move forward ? We need more different orders, I also want all of my units to move at the slowest unit pace so that they stay grouped. And there are only 16 levels and not enough gold per level, so you end up grinding the same one again and again... how well thought. :/
I already think Epic War 3 is boring, you've succeeded in making this one worse, too bad considering the potential.
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did some tests first with all melee then all magic/arrow attacks and dear old lord tyrant gets healed by melee but he goes down really fast without melee attackers, in about 1-2 mins (this includes lord of fire as well as he is melee)
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that sky dragon is so anoying at goblin land becus he always attacks every single goblin behind or on front of him...
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ok, correct me if im wrong, but this tyrant lord baal dude seems to get healed by melee attacks, dont know if thats true tho, so whoever knows that please advise :) i killed him already numerous times but was searching for faster tactics
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Controlling your troops is PATHETIC! doesnt matter how many times i press advance, the titans just turn back and forth for ONE enemy!? :-O!!!!
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Tip for money. go on challenge 1 and wait till u hav 2 mighty guardians then just go assault each time u get around 60000. fully upgrade mighty guardians.
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f**k the sky dragon!!
hes so newb!!!!
every time he smells a goblin in his back he fu****g vbalsts him
that has to stop!!
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so much worse than the first parts... invoulnerable is the ONLY spell that makes you able to win hard or epic fights...
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Because the char count is 1k, I've had to split this.
Some Notes, 1, Only Diablos and Lord of Fire are necessary titans, but the others speed up his death 2x.
2, You CAN in theory hold back your archers until he's turned around, but I found it's a little bit faster to assault.
3, This theory does not hold for golden angel. Him, just assault assault assault, using shield when it gets down to 2 (if maxed, which it should be). Really, he can be killed, but it is WAY faster to pummel the base.
4, Theoretically, you could beat Baal the Tyrant by using skills to maul the base behind him, but I've yet to see it work.
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To defeat the Tyrant Lord Baal extremely easily and/or quickly, do this. First, set up your heroes as Viegraff, Kara, and Popo. Next, get all 4 titans set up to be attackers. In addition, use untamed beast. The final guy is up to you, but I used the cannon. Anyway, idle while shielding from suicide guys until you get your titans. Now, march your army, while shielded to the Tyrant. You should be ok until you get to him (Shield once someone is almost in range, once he's hit, POW). Now, after some chaotic losses to your ranged army, (almost unavoidable for this to work, cannon fodder -.-) an untamed beast SHOULD overtake Baal. I know, you may be thinking, Nooo! Fall back!, but you want this. Baal should turn around on this. Yup, now your archers can have a field day. Just assault now, and go make toast. He'll be dead in 2-3 mins, rather than the 15 of everyone else.
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This is the most boring game I've ever played. A speed up button is an absolute necessity for a game like this, especially with the lag the later levels create. Seriously, I have this game on the lowest quality setting and it takes half an hour to finish a level. It's a great game, but I'll have to give it a 4/5 until I can finish a level without wanting to go afk for half an hour to watch television until it finishes.
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Some more stats in the unit upgrade screen would be nice. Movement and attack speed stats would really help me choose my units rather than continually testing to see what does what
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For the level 16 epic challenge, it is all a matter of using shield to get strong melee units up to the boss. Units at his feet will not be hit by his attack. Use both melee heroes and the wizard, the fire lord, the angel, the dragon, were-tigers, valkyries, and mighty guardians. If you need cash to upgrade these (and shield+heal) to max level, repeat the level 13 challenge on hard or epic. Use shield intelligently to keep units alive while they cross the "killing field" and get up to the enemy's feet. You may need to heal the units up there once or twice if smaller units manage to do significant damage to them. + if this is useful.
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this game needs some behavior ill rate 4/5 because if you said for example your lord of fire stand there i mean like there dont move just attack like that + me if you agree
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for those of you complaining about the mute button, nearly every game in existince without a mute button, possesses a volume control in the OPTIONS menu, if you are to lazy, and think a mute button is necessary,go make your own game, put one in, go see how fun it is
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lmao, the arrow tower is pretty cool. but i still think normal shooting arrows is better. also, the arrows seem to fall a little short...not cool. one more thing, if its a spell, u shoudl be able to post the tower anywhere. being able to put it only at base defeats purpose... + if u agree
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great game, but a few slight things you should consider.
- Needs an option so that you could turn off sound fx/music WHILE IN COMBAT
- needs a click on minimap cahnges the part you view.
+ I also liked the idea which was mentioned in one of the comments previously (too lazy to find which one since I'm quite sleepy), bout an option to charge past the enemy
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There should be a stay in place or dont move button, where a specific unit can stay in a certain spot of the terrain, therefore being able to do damage from that spot without moving. That would be really helpful in battle.
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how do you use spells? hotkey seems to select something, but when i click nothing happens. and why does it take so much longer for my hero to heal then to respawn?