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This is my opinion, but i find that the 4rd was better, just the set up of it, like in this the dwarfs have to be right in front of the enemy in this, but yet in the 3rd they are mid-ranged units, plus, you don't have mana in battle, its annoying to wait for mana regeneration, i'd rather wait the cool-down, but this game does have some better features, in the 3rd I had to keep pressing forward, forward, forward, forward, and they always atacked enemy HQ, so if you could make a fifth like the 3rd, with the ideas of the 4th.....
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bug. stays on title screen and wont let me play. keeps saying save data cannot be loaded. so i tried right clicking and pressed play. it said it is site-linked to kong and it cannot host any other websites until it fixes some bugs. im even using the latest flash player. anyone else experiencing these problems?
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seriously, if i want a spell to be more powerful, i dont wanna increase its mana cost. that just makes upgrading it useless
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I mean, good game, but this is not epic war 4. Nor was epic war 3 the third. 3 and 4 were COMPLETELY different from the first two. Enough with assigning heroes units. Bring back the arrow (that i automatically have) and and let me upgrade stuff during the battle. Thumbs up if you thing more of 1 and 2 should be brought back into epic war 5!!!
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Hero: get here and regenerate health! we need to prepare. when the enemy is 50 feet away, attack and dont listen to the button
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when i keep my infantry at base to recharge health or regroup in better amounts they will try to keep going when an enemy attacks + if you agree
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Quick tip when arranging your heroes you should arrange them so that ranging units go under a melee warior and vice versa because that way the your units will keep coming.
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I have a nice idea, but I highly doubt it will even be considered. After each upgrade of Units and Heroes, their appearance should change slightly, Goblins got a little more beefy, then maybe a little slower. For Mad Bulls maybe their weapon could change slightly, from a wooden hammer to an iron hammer, and so on. Who thinks this would be a nice little addition to this already great game?
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beast game but i hate how the swordsman doesnt retreat as soon i tell it when i say retreat i mean retreat come on not after its 30 second sword swipe!
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ruler of the universe: the big cannons are way ahead of their timeline!!! I mean really!? viegraff: but they're MAGIC! ruler of the universe: *facepalm* :C
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this game too easy for you? try beating the game while going foward to level and not going back to grind at all
:3, survival?
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the hero Viegraf The Red has an annoying 10 second sword swinging animation and fights like his arm is dislodged from its socket
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Me-Fall back
Hero-After Ive finished this attack sequence
*Hero dies due to not falling back*
Me-AAAAAAAAAAAAAAAGGGGGGGGGGGGGGGHHHHHHHHHHHHH
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It's really annoying that they turn around when there's an enemy behind them, i just want them tp go where i tell them to and THEN attack....
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this game requires you to grind a bit, this isnt a little kids game where you just casually dance through the levels,
otherwise the complain in the comments will be "This game is too short, Should be harder"
right?