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sirmustapha , you're just an desperate-for-attention idiot who wants to be reckognized by having your comment up in the higher rated ones, and because you have no brain power you just looked for something to insult in the game, that many could easily disagree with, but you wrote it as a long paragraph, elaborately saying the small small small small small flaws that you ripped open and made into huge problems, hoping that other idiots would see a long comment an rate it high
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Think what you will, but I find this one far behind the others. They seemed fun... more fluid. Mechanics of this one with the look and feel of 3. That would be nice.
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Seriously needs better control over units.
I've got my guys at the other castle, and there's my Titan fighting off the goblins being thrown in to the stage. Yay for ineffectiveness
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it would be alot better if the game would load correctly 100% of the time -.-
majority of the time the title screens three main icons will not work, the first and last dont move and the middle moves back and forth very quickly
hopefully an update can fix this?
other than that, rather annoying problem, the 1 time the game did load correctly it was great
nice addition to the series!
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I love the entire Epic War series. Wonderful games, able to quench my thirst for fun for a couple days with each release. Love the artwork and the concept behind the graphics. A major con to me is that Shield and Stop are not only overpowered, but also required for some levels. It's way too easy to sit back and wait until 350 or so mana is produced, then win any battle without a single loss. What It Needs: 1. A "Halt command" that stops all units from moving, even when an enemy comes into range. 2. Shield/Stop nerfing. 3. An endless wave type of level, because once you win on Epic there isn't much replay value.
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You should really get the pop-up overview on equipped creatures and spell. It's really annoying to have to return them to their places just so you get the info...
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the angel can also be used to beat the black goblins, the angel (titan) is in the green part of the... im not sure what to call it lol
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Huge tip for making money. Play the goblin madness level and leave it on over night. I made almost 6 million by doing that. I got every single upgrade with that much money.
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Needs a lot of things too, like a fast button, a mute button, needs options, this game *had* potential, I feel it's lost now...
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anyone know how to beat the black fire lord on the final level on hard? i continually attack it and it says i apparently am doing damage but there is no health bar and -if- i attack it the castle's health goes down VERY slowly. is that supposed to happen or is there a different method to beat it?
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ok. only complaint is the difficulty curve is kinda like taking a ramp into a brick wall. it might just be me but it seems like you have to grind to get on par with your current level.
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Very good game but needs, of course a speed up button, also i thing you should be able to upgrade your mana regeneration and max mana. + if u agree
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Any tips for the final challenge on epic? It's the only level I'm missing, and the walkthrough doesn't work(because the time stop spell's mana cost was raised). I've even fully upgraded everything, but I still can't do that level. Any help?
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your units only move past the opponents when u use the assault command, use the march command to make them go forward and kill everything in their path. The assault is a blitz. The same is true for defensive moves as well.
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Very good game, if there is ever a Fifth one, you need to fix the fact that troops advance when enemy troops are nearby, we need to be able to post our soldiers somewhere and be confident that they wont move past your commands + if you agree still need some work. Scroll needs to be faster, click to scroll on the minimap, need x2 x3 speed button, autosave, button to shut sound/music off ingame, hotkeys. Game is very good, but listen to community and it will get better.
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Why do game "designers" feel they just need to add minimal, insignificant, purely cosmetic features to games that were already dull and overdone in the first place? This is THE SAME GAME as all the three instalments, with all the weaknesses, flaws and horrors kept intact. The "designer" still hasn't learnt to come up with an actual challenge, so the game still unloads a huge wall of enemies when the castle hits half of its health. That is a ridiculous feature! Why does it STILL happen?? It is insane how the same game keeps getting more and more badges, just because the "designer" adds one to the number at the end of the name.
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An epic wait for an epic coolness. Half a million plays...Rudy must've did something right at least, despite a few annoying flaws.
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the guild upgrade does not work i got it fully upgraded then tried a battle i beat before and got the same amount of money as i did with out any of the guild upgrades
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'UPDATES v1.47
dwarf engineer bug fixed
ending bug fixed
level 16 bug fixed
surender bug fixed
grindfest achievement bug fixed
hotkeys added
spell time status at battle added
some typo fixed
surender get gold glitch fixed' the spell thing barely helps. you need a TIMER, it only says when it ends and what spells you have in place <.<
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K, so on Final Challenge, Epic mode, what I did was level up stop (skill) to max and then just send all units (not heros) to attack castle. YOu have to engage pretty early so its not like you can chain your stops so the yeti never attacks, just keep on running your units to him so your castle doesnt take damage. Hope this helps
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if you need to farm gold, play the black goblin level. you want the sky dragon and if possible the angel as well. the next four slots are to be taken up by were tigers, ghosts and a unit of your choice preferably one that can also deal damage to many units at once. the for the last unit i recomend pixies to give your units a longer lasting impact.
then get your heroes to the far left (they do not fight in this battle) and you can pretty much go afk.
the money comes from the sheer number of goblins you kill, making the loot money much more valuable than the bonus. this ends when the dragon finally reaches the enemy castle and takes it down. if your dragon is killed then it will just continue to farm.
if at any point you need to quit, jsut surrender and you still get loot.