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Very good game, if there is ever a Fifth one, you need to fix the fact that troops advance when enemy troops are nearby, we need to be able to post our soldiers somewhere and be confident that they wont move past your commands + if you agree
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Holy crap, I just finished level 16 on epic mode. No one told me there would be an Untamed Beast so enourmous it was pixilized. My god. Is that even necessary?!?!?
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Hottrodd;; It does not, from what I've found. If it does, it's such a negligible amount, it really isn't worth thinking about.
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i love this game but i hate the creatures dont spawn till 101% one of my heroes died and my titan was at 100% -_- still 5/5
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need starting mana and to have at least one hero when you start the level. You can't start with nothing, because it means you have to wait before you can do anything
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challenge 3 alternate method: set up a tower (skill) to take down the bombers and set popo the dwarf up to attack the boss, its slow but it works, you can also use the tower and other rangers to attack the boss when they are not needed anywhere elts (adjust tower with up and down arrow keys). usually the tower and popo are enough to make the ox men flee and just use ice on the succubus if it gets too close.
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challenge alternate method: set up a tower (skill) to take down the bombers and set popo the dwarf up to attack the boss, its slow but it works, you can also use the tower and other rangers to attack the boss when they are not needed anywhere elts (adjust tower with up and down arrow keys). usually the tower and popo are enough to make the ox men flee and just use ice on the succubus if it gets too close.
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Sandbox mode. With as many units as u want for enemies.and u can have more then just 6 units and 3 heros.tht would be Epic!!+ so maybe someone sees this
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"Hey hero, can you retreat for now? You're bleeding from every single place on your body."
"Lemme finish me 2-minute combo move first!"
~SCRRRK~
OHWELLRESPAWN
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Amazing game 5/5 but I wish your untis would listen when you hit recall or march and not stand there attacking. like popo the dwarf when hes attacking the castle he wont advance when i tell him too
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the way i fight on this game really makes me wish that their was a hold your ground command where your men fight but dont move that way you have a specific battle line and you can send ranged ppl to the back and melee up front or wait till you have enough men to start an assault
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Okay, the last epic level is perhaps a bit unbalanced: impossible without stop, and with stop maxed you can beat anything easily. But is that a good enough reason to give an otherwise perfectly nice fun game a 1/5?
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for everyone that says you need a meter to see how long spells last.. if u look in the bottom right of the screen, during a spell theres a little symbol there, and it is gone when it runs out
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Get dwarf king A.S.A.P because he is very helpful for attacking the enemies castle while your other hero holds off the enemies.
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Good idea: Spooky little goblin that's very very hard to kill. Bad idea: Invincible mob that you can't even damage unless you guess the right unit to bring along. Really lame stuff. On the whole, this installment is quite disappointing. Without the direct user-controlled defense element (the spells barely count) which the early EW's relied on, without manual control of building, without any real resource management, the game devolves to a one-dimensional slog, with the single strategy of screen, mass, rush. Yawn.
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Tyrant Lord Baal... I don't know if there is an easier way to kill him, but you can summon the tower (spell from the 4th hero tech tree), and aim it to shoot at him. Keep all your units back at the castle, and you can kill him that way. Just be advised that this guy has a LOT of health (I'm still working on taking him down this way). He's just standing here and taking the hits. :P