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Why is everybody angry about the fact that this game doesn't have a speed up button?... The game was meant to be played how it was made and if you don't like it, deal with it. You are supposed to watch the battles take place and enforce your army to win, not idle while playing another game. This gets a 5/5 from me!
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want money bug go to but still little use? go to tyrant lord baal and surender without doing anything you get at least 20000
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you could have done the 4th challengein a better way: load all your heroes (Viegraf, Kara, and a 3rd of your choice, I use Cassandra) with melee units lvl5, attack immediately, and once your mana gets to 106, cast the shield (also lvl5). this alone should let you complete the level, since the boss can't hit units close to him, and the beasts shouldn't be able to kill all your units before the castle goes down.
you can cast other spells after the first shield, but they shouldn't be necessary.
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@jorielral2: OFC, As far as I know Rudy just recycles as many animations as he can, also most of the units and at least two of the titans are recycled from the EW3
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When you "surrender" and then start a new level, you have still all your troops and towers. Easy way to start with a full army, but you better fix that
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How to beat everything. And I mean EVERYTHING:
1. Get phantom ghost things, Knights/Valks, archers, weretigers, and some other units you want (spells are key here).
2. Max shield, beserk, and damage boost.
3. AFK till max mana (400 if you upgraded).
4. On some levels like bomb, its a dps race, use crit boost and damage boost watch that bomb melt, then use shield about 3 seconds after it dies so your army is preserved.
5. Shield up at all times versus bosses/titans, use crit boost/damage boost together for incredible damage boost, save a shield for revenge waves...this can even make mass goblins not that sucky since shield lets you live so, SO much longer and makes this game a joke.
6. Final challenge: hard/epic mode, just keep assaulting use shield trick to stay alive...no one has time for a 10 minute fight just kill the castle and you win :D
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strilll they move inbetween attacks andif they just ran past enemy wat would be the point u could just send tiny units to atk the castle
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I think that epic war series is the best game and rudy is awesome too!!!!!!
if you think the same way then click the + sign!
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geesh guys get a mute and fast forward button! well, this leaves 2 problems 1) if i wanna play another game the noise makes me crazy, so i g2 watch . 2)if i watch the game it takes forever to finish. but still 5/5 + if you want them to make a mute button and fast forward button.
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Strill, unfortunately for you... your wrong. You can click on a type of unit on the bottom of the screen and move them to where you want them to be so that you can have the healers in back and melee unites in front.
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Oh my god this game embodies all the things I hate about RTS games. You have melee units that run up to use their attacks instead of staying in formation with the healing units. You have healing units that rush forward in front of your melee units. You can't tell your units to stop attacking, and units can't attack while moving, so things that would be trivial obstacles, such as a tiny trickle of enemy goblins, become an impassible barrier as your units spend 6 to step on a single goblin. On top of that, units just arbitrarily decide to move forward every now and then even when they don't need to. In the Baal map, where the entire fight revolves around not getting in aggro range, this just becomes infuriating.
I DON'T WANT MY UNITS TO MOVE ON THEIR OWN!!! I WANT TO BE ABLE TO CONTROL EVERYTHING THEY DO!!! STOP THINKING THAT GIVING UNITS AUTOMATIC AI IS A GOOD THING!!
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infinite money: if you surrender on the 3rd challange level then you get like 12000 and if you do that many times you get infinite money!
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HOW THE HELL DO I GET MY UNITS TO STOP ****ING ATTACKING!?!?!?
All I need them to do is just move 5 feet forward so they're in range of the castle but they stop for every ****ing goblin in the way.... God why the hell can't you add a button to tell your units to just STOP ATTACKING!?
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Challenge 3 (level XIII) with diablos, you get 60,000 gold if you quit epic mode early (white flag) and 30,000 gold if you quit hard mode. For the boss, save up a decent amount of mana 250 ish maybe, then rush him with shield on when u get kinda close to him (he has superb range, but a blind spot). The shield will prevent knockback from the succubi that spawn behind him...long fight depending on your unit setup. However, I used valks/archers/knights/3 heroes at like lvl 3 each, when i reached him i used double damage/crit/shield he went down a lot faster after I upgraded.
Gold thing will save you hours of grinding lol enjoy! THINK OF THE GOLD AS PAYMENT FOR NO X10 BUTTON
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heroes I used for first 12 levels:
dwarf, wizard, archer
units:
elf sniper, werebear, valkyrie, mighty guardian, succubus, forest hunter.
spells:
shield, berserk, meteor
This team is devastating when fully upgraded. Will push the enemy back as it corrodes their will to fight.
I have all 10 achievements as of tonight.
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I'm just gald the castles aren;t way overpowered. in epic war 3 it took at least a couple of minutes on the first level to beat the castle
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good game although i do have some problems with it such as the interface seemed almost the exact same as in epic war 3 except for the hero part also units looked the exact same although there may have been minor remodeling i cant tell besides the battle part the game is much better also hero's only have one attack animation and cant move until its done and the wizard even though he riding a dragon uses a weak magic attack. also the battles eventually take well over half an hour to complete once you get past 6. so overall the game felt kind of rushed and could have been a much better game.
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Items and spells are a little over priced. And the retreat and march buttons do nothing. Other then that this is a great game. Not as great as the others.