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After beating the game with skull knight I noticed that I had unlocked the flame demon and that huge demon with the sword forgot his name . what use are they if I have beaten the game ? Over all it was pretty good mixing the accessories around for different levels . It takes useing your head just as much as the brute strength of your units
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good game i beat it i have 84% on viegragarf the witch girl is 80% and skull knight is 100% complete good game + if you think they should allow you to delete bildings and use extra xp for something else like power or speed or maybe luck + if you agree +++:)
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lol heres a glitch in the begining of a match u can see the edge of the map like the side of ur opponet like a little part of it, u can use this and see units come out of the opponets side (note: it disappears in like a minute)
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If your hero is dying, keep him/her in the very back. Make sure all other units are good and you can still use his/her abilities.
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wow inferno went right past all my units when i fought it so i freaked out cuz i had no clue wat do, all u need to do is either get ur hero to go past inferno and run away or duke it out with inferno with ur hero with ur other units (note inferno has units too so be carefull of them)
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i was about to enact my strategy of luring the boss in the extra stages to a prepared battlefield, when i realized that when i pressed charge my hero went as well (stupid hero) and he died :(
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Cave of trial 1: use fast spam units... goblin and hobbit + archer and one mage.. you choose the rest... for the cave of trial 2: this will take a while.. use goblin and hobbit + knight and long range unit + the death.. you go ta kill the structure with the metear lvl 2 of the death for cave of trial 3: use cave of trial 1 or 2 tactics for cave of trial 4: use your hero has a lure and make the wolf run around(yes you need heal) for cave of trial 5:use your hero has a tank and long range units + heal structurs and heal spell thats all... i used death knight but this will be just a help (=
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i kind of think range units r overpowered in this game... if u have a million long range units then nothing can touch you
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For the king of beats when the king comes real close to ur hero like ur units have not much space to run away too, make ur hero attack the king and always use ur heros heal move and keep doing it untill the king dies i think this only works with viegraf though i havent used the other :/
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heres a awsome way to beat death if u have a arrow tower unit that summons arrow towers then make a arrow tower behind death and when he uses his attack only 1 swing hits the tower
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Incredibly well made game. One problem I've found out is that if you go into a level description and then click formation and click "Yes" to start the round, the gameplay is hidden and you have to restart the game.
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For The Items That Are Runes They Only Change The Attacks The Units Change Are These Elderly Wizard,Succubus And Witch These Are The Only Units Change Attacks While They Carry The Runes The Thunder Rune Changes Their Attacks Into Thunder Bolts Then The Fire Rune Changes Their Attacks Into Succubus's Attack Then The Poison Rune Changes Into Witch's Attack Then The Ice Rune Changes Into Icy Bolts Then The Dark Rune Changes Into Elderly Wizard's Attack.
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I believe the empty unit slots were suppose to be empty. The Golem, Ange section I think the last one is that blood wolf. One of the empty ones must be the fire imp. They are locked