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i cant beat the end of hope trial since the swordsmisstress regens way to much with a single hit
my main problem with all trails is: if the boss gets anywhere near your hero,like within striking range,you may aswell surrender considering how patheticly easy the heros are to kill
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We need better upgrades for the "epic" units, for example the 6000 hp golem gets an upgrade for 50 hp... completely pointless. Also the Hero needs at least 5x more HP to be able to deal with Trials and As others have said, your units max out relatively quickly and after they're maxxed out all the xp they obtain is rendered useless. This problem is highlighted with your hero unit. Im just about halfway through the trials and my hero unit has ~ 4k of unusable xp. By any chance could we have this excess xp go towards upgrading other units or at least serve a function?
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i've been hooked to the epic series ever they started, ^^ epic as always however.
i have to agree that the upgrade system is very limited on the more 'epic' monsters especially your own hero. it would be awesome i've the hero would have some more possible upgrade to spend with the huge rest of exp you have for maybe some epic hero upgrades.
perhaps these could lead to some epic boss battles ^^
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any melee unit with the artlogic badge can shield 5 type of ranged units and destroy everything.
and if you have regen spell they are unkillable,fun. XD
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if you want to do something good, make the amazon in trial 5 get less hp after an attack, and make her have a goblin army instead, this way she has many goblins and gets hp slower, that will probably appeal to many people
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Would be better if we can get more armor like helmets and actually see them wearing it,also the hero needs a LOT more hp..
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The final Trial , the Amazon leader , was said to take on the Hellsgate and some random shit , like "you" but when you face her with your champion yourself , she takes barely even 3 seconds to destroy you , if we had that kind of power , the game would be so easily beaten , so sir , YUNO GIVE ME OP AMAZON D:
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the text at the beginning for the queen...its almost embarrassing...its so badly written, sorry, but just my opinion, the game of course is fantastic like all the epic wars are, although, I must say I miss shooting arrows from my castle like in the first two!
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Ok not nearly as good as EW4, after 8 levels and reading comments, I see this is not getting any better. Didn't enjoy playing it 2/5
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sooo like wtf if up with the scaling i mean the game is good but its more of a linear advance from the other ones you guys went completely sideways when you made this you could make it so that the unit levels up with more xp and you get bounes to thinga at it levels and set up a trait allignement system one for attack one for spells one for hp and one for unit pop the unit pop could have a max out at whatever you want but the other ones you should just let go in an infinite line
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is this even epic war anymore? no map,no uprgrade screen, no extra heros so far, you guys need to make it more like no.4
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otimo muto bom o jogo epic war heels gate estou viciado heehee... cuidado para não ficar o colossus é foda a imagina a fase power goblins goo goo!!!!
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This is the third time I have started the game over because all of my saved memory is lost... is there anyway to fix that? Please?
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The last boss is the exact same from the fourth epic war....maybe change that, and no matter my hero fully upgraded the boss one hits him really making the hero a waste of a unit.
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I hate how when you command your hero to retreat they keep attacking for 5-ish seconds on end, getting them killed and losing the battle. This is dumb.
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I agree with some people. The heroes become far too weak later on in the game to be a real help without taking some big risks...
the initial boost for the heroes early on- especially for the two that start off with the self-healing ability, makes them very useful. And the queens ability to strike from a certain distance, as well as dodge at times helps her survive.
However, their stats lack any real use for them- the queen might have SOME ranged combat use, but it is still risky.
I say we keep the upgrades they originally have, make no changes to it. However, i think it would be better for the heroes to have a second tier of upgrades that becomes avalible AFTER clearing the story mode- upgrades that would make them helpful and valuble to use in the after story maps. the upgrades should be powerful enough not to make them cheap- but make them helpful as they were throughout the story mode.
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hmm done all missions all trials + now what ? thought u would be able to start a new game + and collect all the other units your missing + use another hero