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I hate that i have to go to options every game just to speed it up. Should be a button in the right hand corner to speed up the game.
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To beat End of Hope, I had the Queen and brought Earth Dragon (Hercule's Grip), Black Dragon (Turtle Shield), Elf Hunter, Centaurion, Succubus, and Witch (Platinum Sword for all ranged units) Wait for all of the units to spawn and your mana to hit 100, then send all of the units really close to the swordmaster (but not too close or your ranged units will start attacking it). Send in the Earth Dragon and when it starts attacking the swordmaster, advance your ranged units. Use the Queen's regeneration spell to heal until the swordmaster gets to about 50-60% health. Let the Earth Dragon die and then send in the Black Dragon. Use the regeneration spell as necessary and you'll beat the swordmaster.
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A "Get the hell back now" command that makes the hero stop their attack and run back would be nice.... since once again they gave a 5-minute attack sequence where they can take multiple hits before they can retreat.....
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this game is awesome, but, what if you added some environment to the battles, like archers do better in forests and tanks do better in more industrial ares, and also, what about some hills or other ground levels, like in my little army?
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for collosus he is seriously weake to magic, i used goblins (give speed boost if possible to make them faster), hobbit and vampires. they're quick and spawn fast so cllosus doesn't move to much, then use magic people, i had the witch and the wizard, plus the centau with the lighting attachment, the centaur doesn't do much but the lightining stuns collosus, keep this up and keep your ranged units moving abck if needed to avoid the heavy hits. it will beat collosus then
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I need some help, i have beaten every stage, but i still have 6 unitts to be unlocked: the last 5 on the second page and the very last one on the titan page. I also have a LOT of badges missing, on the last page. the ones i'm missing are: the one before the robo suit, the last two on the second line and the entire third line, plus i've got all the achievements. What am i meant to do to get everything else? i will be very grateful if some had any knowledge to help.
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big help, against the undead beast master he's a pain, but if you have the iron fortress give it the omega badge, it's then got massive health and defenses, send it alone (maybe with your other titans to do more damage but they will die, so just send them again). keep on giving it the regenaration spell to keeps its heath up and it beast the undead beast master, but takes a little while, but if you want to be risky you have a lot of time before you need to regen so can use rage. that's how i won
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main problem: the hero die too easely, so llllaaammmmeeee....but a pretty good game, je m'incline devant les programmeurs ^^
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T1-succubus,wizard,witch,hobbit,goblin(flaming chariot),inferno. a variant from DEVILaffect's suggested units, who would put in a black dragon instead of my inferno. as the dragon is later pretty useless against the colossus, i prefer inferno, who kills enemies behind the boss.T2-its not really hard, dragon(omega seal) as a tank and regen are important, all you need is MUCH patients ;) the rest should be ranged or titans, as minions are too easily killed.T3-use some good attackers, and use spells to lure the bosses one by one away from the rest to fight against your army.T4-many think that the beast just runs past your army, but the truth is that it lets your army run past it...so use the iron fortress(omega seal)+regen, as its too slow to run past the beast. dont let the fortress die(regen).T5-pretty easy, use some tanks(dragon, iron fortress) and if you want, some goblins too, in order to stop the boss from moving. omega seal/slash ring to units with low slash resist.
questions? pm!
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the centaur animations are lagging when they thro the spear(look at the legs...)
and those mutatans looks awful if flash...why not just put stronger enemys?
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In my opinion, the #1 thing that makes this better then Epic War 3 or 4, is that when you give your troops an order to go to a certain place, they go there, and they effing STAY there. I can't tell you how many damn strategies were ruined by strategically placed units (Like ranged units providing suppressing fire so that melee units could hammer a castle) wandering off into the fight because they got a taste of glory and forgot where they were supposed to stand. That's about the only reason I like this more than EW 3 and 4 - not having to babysit is great. However, it is a little vexing that I can't place ranged units any closer than their maximum range from the enemy - the only way to do this is to push the enemy back, place the ranged units, then allow the enemy to advance again. That strategy is mostly useful for besieging walls or bosses, where pushing the enemy back is not feasible.
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Them exploding bomb carrying guys keep getting locked on the max number of them so none will spawn while there isn't any on the field
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chubbafuzz is right with the experience points thing. I think there should be a shop which you can buy units from like epic war 3 as in Zombies, dragon rider, Ect by using Exp.
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Here is an idea i came up with bro. (ST'X' = stage'stage #') Continent 1 : The plains & Mountains - ST1, small boss = unit you get as reward, ST2, small boss = unit you get as reward, ST3, BIG boss, double item reward, ST4-MTN stage, small boss = unit you get as reward, ST5-MTN stage, small boss = unit you get as reward, ST6, Big Tough Boss - last boss, reward culd be good item and a bigger good unit. Next Continent same way, that will increase the play time dramatically, and then xtra stages the way they are now. Hero - 2 pages of upgrades? plus maybe some stats so we can make a tank or a damage dealer or a healer? He needs more upgrades and maybe a level system for stats. Also, maybe leave the levels the same, add an underworld with 3 continents for the SKull knight to start in, Forest are with 3 continents for the elf one, and the original one now for the Human, maybe they have to cross the other two territorys to complete the game? and big boss for each will be the other heros?
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Is there anyway I can beat the first trial? I have beat all of the other trials, I can't beat the first!! Damn giant golem!
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You guys should've spent more time thinking about how to make the game better than Epic War 4, not rush it and release a half-baked game like this. Heroes that become useless as the game gets harder, interface screens that make me pull my hair out (it's tedious to go back and forth in the upgrade screen for different units, also what's with the cheap wood backdrop?), and worst of all, upgrades. The upgrades felt much more worthwhile in Epic War 4, whereas here I feel like maxed out units barely get any survivability. I'm a big fanatic of the Epic War series, but this one really just made me sick. It made me sick because I tried SO HARD to love it, but in the end I just couldn't.
Summary: Take your time and don't rush it. And please, don't sacrifice epicness just for an easy port to mobiles like you said earlier. I freaking love the genre you created, and I don't want to see it start rolling downhill like this.