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Billy17 at one point my game froze and I was having that problem when I restarted the page. I remember it was easy to fix but I don't remember if all I had to do was completely close chrome and then restart (refreshing the page doesn't work) or if I had to clear cache as well.
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if i command to my hero escape, i expect him not to fight everybody in his way... then what is the point to s shortcut?
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@iluvI2ic3 Viegraf is the weakest hero of the three so he is the weakest and probably the only hero who becomes a deadweight on the later levels. to beat the levels with viegraf you have to save up too 100 mana and just use his first healing spell whenenever his health is low, this should usually kill the bosses.
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there's a bug where after you choose your hero and you try to battle, the battle screen becomes the screen where you choose you hero but the hero and units bar is there, click + if you guyz are having trouble with this too.... the developer might do something with this bug...
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Hello, anyone who wants to beat trial #5 very quickly should use maxed out succubus, centaurions, gorillas since their attack hits multiple times and dwarf engineers who will be just out of range with the black dragon as a meat shield, I used the divine angel as well since she can sit back and slice away. the battle went by very quickly with this setup for me anyway.
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BUG I beat the end of hope and my last trial stage and got the lord of Hell, but not the Inferno unit could you please fix?
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i beat every mission but i only have 29 accessories... do i have to beat the game with all the heroes for the last one?
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maybe try making a stage like goblin madness in epic war 3 that was my favorite stage and it was easy exp for any unit
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it's not so much you get too much XP throught out the game, it's that you get it at the wrong time for the wrong units. You get over 300 XP for beating the colosuss but you cannot beat it without using maxed out units so it becomes pointless. you do need to be able to share the XP around, use it to buy accessory upgrades or just give rewards rather than XP for the latter stages.
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i think the battles are not epic enough the enemy and or units need to have more units and not just pumped up super giants. i would also like to have where we can play with more then one hero without having to start back over and maybe a better longer story line. i love the series and keep up the good work.
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i sincerely think you should try to get involved with Microsoft and Sony and see if either would mind putting your game on their marketplace because i would definitely buy it!
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Fun game, though i really was a bit dissapointed when the games started branching off from the original epic war and the second i stand by my favoret as being the second. Fun game.. wish it was more like the second.
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Would it not be more epic if I could upgrade my units as much as i wanted and the units would grow a little with every upgrade ? I'm thinking about really epic Goblins (: The enemy has huge units why don't I ?
The game would also be more epic if one could just actually do something else.
All I do for the last few hours is press C once and then N and speed the game up. Then I just wait for the (epic?) win to upgrade my units, as the (epic?) hero dies after one (really epic though) second of enemy encounter...
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Ok, sooooo, I beat every level, extra level, trial level, etc... but I don't have all the extras unlocked. So now I am just working on fully leveling up all the units I have. Guess I will try to do random stuff to try and get the rest of the accessory unlocks and units...
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Which unit is next to the Iron Fortress on the Formation tab? I have beaten all of the levels, and I have a single unit that isn't unlocked.
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I love the Epic War series. I think by far the best one Epic War 2. The titans were something that you had to work long and hard for and when you got them, it made gameplay more fun. This episode had barely any customization. It was so straight forward and short.
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I like the skill trees but I think they should be seperated into offensive, defensive and support each helping out in their own way. Also you should only allow each unit to only pick one tree so that one persons stategy using golems could be different than how another uses them.
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Cool. Great game. I wish we could browse our units in the skills and accessory pages without having to go back to the main formation page. Would just make management a little quicker but not really a big deal.
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Damn this game is demanding. I wanted to go to sleep so I pressed quit. It asked me doing homework? So I pressed no (I want to sleep). It wouldn't let me leave. I press quit again. Then it says our fight is not yet finished. I have closed the Hellgate and have even beaten all extra and trial stages, what more do you want from me? So I press quit again. It asks me the same things. After several tries it says "Finished already? Do not forget about us, okay?". Now I doubt that I will remember this game on my deathbed hopefully several decades from now, but thankfully it had the loophole of not mentioning for how long I should not forget about them or else I would still be unable to close it unless I lied (although technically I still don't know who they are).
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The last five slots on page 2/3 and the last slot on page 3/3 of the creatures are aparently blank (watch the mousepointer for a hint). The slot after Iron Fortress is for Diablos, i got him after i got everything else and attacked some maps again while upgrading Angel, Inferno and Lord Of Hell. Last map i attacked when i got him was Trial 2 (where Iron Fortress sits). With Diablo i unlocked the last achivement. I've still got 7 empty slots on the accessory, maybe that's intentional.
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I am not happy. Colossus is half way dead and I hit one wrong button and my hero charges to his death. Mind you it is my own stupidity so I call moron on me first and foremost, but I miss the days where your heroes were actually worth something on the battlefield. Now they die within seconds and your progress on that level is nerfed. I say boo. My first suggestion in your next update is put a castle on the back line and let your hero regenerate like everything else. (PLEASE)
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It is possible to get all 30 units... for some reason it took me 10 tries to get Diablo on the Iron Fortress quest though...
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The Colossus is easy to beat if you notice that his defenses are weak against magic. So what I did was just use all my mages for damage, the goblins and the dragon with the omega seal to slow him down and then the suicide bombers, because even if he kills them they will usually still hit him with some good damage. The key though is to spam the rage ability on you casters and whenever you have extra mana that isn't needed for the rage use it for a damage spell. Then all you need to do is keep your caster out of his range and in yours and you won't even have to push him in a volcano. =) (I chose the dragon because he can withstand 3-5 hits depending on how the attack timing goes and he dishes out a decent amount of damage too)
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@matt End of hope is actually exceptionally easy, just stack 5 range units, and a tanky melee, such as golems, and use a rage spell, easy achievment.
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love the game just dnt understand the exp thing... like what do we do with all that extra exp... and i like the accessory change but its way way to easy to max out your units... idk + it if u like
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The title page art work is stunning but all the bosses are just blown-up, pixelated, versions of the normal smaller troops. I would have liked to either seen different looking bosses or created the normal troops large then shink them so the bosses are not blury. Otherwise I love it!
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How about using xp to revive a hero in battle if you lost? Its a nice way to spend extra xp when you've maxed everything out.
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So far the biggest problem I've had is the menu structure. Perhaps have the equipment menu one menu, instead of one menu for each unit. Letting you get to the unit upgrade menu by double clicking would be nice too.