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Heroes is supposed to be stronger then the other units like the enemies.........but when white tiger,golem,Death,Black Dragon etc. come out......boss is like just a castle waiting and noit attacking.....and sometimes when you ACCIDENTALLY make the boss go near the enemies......game over.........if you guys do this this game could be [erfect......5/5 rate is still enough.
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One more bug, this one is either in text or programming. The Iron Fortress says it blocks pierce, and that's it's attack, yet both mine and the trial 2 boss are able to damage each other as though they are only strong to it. the same seems to apply for the Guardian Angel's supposed immunity to magic.
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Compare to other Epic War (1-4) : This is truly not better version than 1-2 but Better than 3-4. Compare to OTHER Games : This Epic War 5 is still EPIC to its name compared to other games :)
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I can't help but feel that something is wrong when I beat all three campaigns completely, yet I'm still missing 7 units, 8 accessories, and an achievement.
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To beat TRAIL 5 : THE WANDERING SWORDSMAN : use 1 REGEN buffer, use ! unit with lots of HP ( equip with HP booster (turtle shell is good or Omega seal), and the rest all range unit attackers with attack boost equip. Battle strategy : lest your unit with lots of HP be the ONLY target of the swordsman and just REGEN buff it when needed and let range attacker do all attacks behind the units with lots of hp. EASY KILL !!!
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Hmm, how about further increases on the skills (instead of MAX under all of them upon purchase). Also, I think that this game could be much better if we could submit user created armies to fight against. Especially if you plan to make more of these. I strongly believe that it would inspire new things in stage, and unit design...but how would we use our active skills...
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Very early on the devs said they did some things in case it was ported to mobile devises. This game feels like it was not made for a browser flash, but more as a game for a mobile devise. Simply enough it feels like they left the true fans which are here and decided to make a game on for the iphone and are just using this site as a beta test.
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one last thing how i beat the collosus i used the human (which doesnt matter much) with goblins the suiciders hobbits elves witches and centaurs
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it auto saves people u need 2 go 2 were u pick ur hero and it has a percentage of how much u did and a continue button + so the people who cant be bothered 2 click a button see this
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There is a speed modifying button in the menu during battle, but I didn't know until after I beat the game. Please put it in the instructions.
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Setup for trial levels with female hero: Little Hobbit with a good Shield,
Goblin with a good Shield,
Black Dragon with Omega Seal,
Elderly Wizard with Thunder Rune,
Centaurion with Poison Rune,
Elf Hunter with Dark Rune (exchange with Vampire Warrior if using a male hero). Keep regening the dragon at half health. Throw meteors on the boss when mana reaches 80+.
And turn the x3 speed on, it is going to be a long battle. ;)
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This game is very easy until the trial stages. If you use the Queen, a simple rush (you don't even need to hold and gather your units!) will beat all the normal stages (without needing to replay any stages for extra items, plus upgrading randomly :s), no tactical thinking whatsoever is needed , which I am disappointed. 4/5
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To me, the Epic War series is going in the wrong direction. This is a decent game, but the earlier ones were great games.
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I have just beaten all levels (including the extras and trials), still I haven't unlock all the units and items? Does anyone know how can I unlock them all (and get the Artlogic's badge)?
P.S. For anyone having trouble with the trials:
For Colossus and Iron Fortress, 2 golems and a black dragon should be enough to hold these two bosses, just make sure that they always have the regen buff.
For the undead beast, use Death and Inferno. Let them go to face the boss alone and make them stand right behind the boss. Keep them on regen buff, winning is only a matter of time if the boss focuses on attacking them and not moving.
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I have to say, I have been a fan of Epic War from the beginning, and so far, it has never had a moment where I was utterly disappointed in the series. Keep up the good work!
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+ if you agree by the way. I would like to not spend 3 days grinding for a item that will probably be really good, but not worth the time.
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Seriously. I am NOT going to beat all three of the campaigns for that final achievement. It would be better if i didnt have to 100% start over on each one. NO items. NO achieves. NO upgraded heroes. NOTHING. It takes a freaking day to do one campaign. And i wouldnt mind if this game was over the top fun... but it is a bit simplistic and grind-heavy. Make it easier to lvl up or something. this sh-- is ridiculous. final achievement is a big NO THANKS if I have to replay two more campaigns 100% at this speed.
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if anybody needs help on the amazon person. i have a team that will beat her in about 3mins or less. get hobbits, goblins, oxen, warrior dwarf, white tiger, death. max them out put your team right before your hero, wait till your mana has fully charged use the white tiger ice spell to get the amazon to rush at your team when she is just at your team cast rage and tell them all to move forward to attack then tell the oxen separately to stay in front of the amazon so they don't move behind her keep using rage on your team. this works because she only kills one at a time and if you have a ton of units she cant keep up and your units replenish too quick, preferably give your units attack boosting accessories and keep using rage or she will heal to fast.