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i think in this game hero should be much more powerful.Afterall he is a hero he should not
just die so easily.he should be able to protect his army more effectively and his attack,defence and magic skills should be legendary like most of the powerful bosses.he should also be able to equip some legendary artifacts which should be really affective.this legendary artifacts should be found in different places.or this legendary items could be brought in a shop for a price of gold.in the shop there should also be some normal artifacts for the army.rate it up if you agree and rate it down if you dont.
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omg wimps want to no trial 4 well this is what u want in your team angle iron fortress reaper dragon phineox golem or demon or earth dragon
and btw i beat the hole fing game in your face! V(^.^)V
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This game was bugged, not giving the earth dragon after cave of trial 2... then my savegame got erased and i had to play it through for the hard badge ._.
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Leveling up the skills would be really nice...so that we have something to do with the exp.... to like level 10 or something
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Nice game but needs a mini map,and as chubbafuz said, something to do with exp after all is maxed out,hero has low HP, needs mana upgrades like regen and max mana
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also when i tell my hero to retreat, i don't expect him to attack everything along the way, but to go straight to the left end of map
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Did anyone else notice that the speed up button doesn't actually speed your game up, it just lowers your graphic quality :D
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i hate it when you accidentaly set hero to attack after 20 minutes fighting and losing after he gets killed in single hit in trials. why put hero in trials at all. single fortress would be better, as it was in previous epic wars.
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in this game one unit can only equip only one artifact.but i suggest that one unit should be able to equip several artifacts.Example:weapons for primary arms,secondary weapons for secondary arms,steele boots for footwear,steele armour for bodywear.And there should be a shop of artifacts in this game so that we can buy better equipments.rate it up if you want more equipments and rate it down if you dont.
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just one thing so far....... make the big guys that have like X2 as much health as your leader make them have good health upgrades like 500 rather than a dinky 50 hp...... seriously, how is that going to help? and for the 1 more population, make it more than 60 exp, I was seriously amazed by that act of non-intelligence..........
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the wandering swordsman is impossible strong i am a always winning at this games epic war 1,2,3,4 and 5 but i only wander how to defeat the wandering swordsman
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I beat the Colossus (trial 1) with Goblin, Elven Archer, Centaur, Succubus, Witch and Elder Wizard. I used mostly rage.
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My favourite team to work with is: Queen, White Tiger, Death/Reaper, Angel, Elven Archers, Centaurs and Succubus
The White Tiger, when equipped with the right attribute, is a real powerhouse and will seldom die if u use regenerate (from the Queen or vamps)
Death is a bit fragile, but moves fast and quickly respawns, making useful in those stall levels
Angel can be useful, but also can be very annoying at certain levels... Her attacks makes it hard to cast regenerate on her, but she has a nice block magic defense and packs a decent punch. If you don't like her, feel free to swamp with vamps or something else
Elven Archers: while they are fragile, they can be useful because they spawn in large groups and rather quickly, equip a thunder, poison or fire rune for the best effects
Centaurs: same story as the archers really
Succubus: magic, free burn effect, knockdown effect and long range, need I say more? My favourite magical creatures to work with
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Because Hero gets too weak to have in the frontlines in later levels, maybe have one unit in the game have Fortress summoning (rank 2) and make so that as long as any rank 2 fortress is up, you won't lose the game, and your hero will resspawn. this would solve the need for castle for some fans, aswell let your hero attack in the later levels. Rate up if you think this is good idea. :)
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In other words, it will turn around and chase him down, allowing your other units to pummel him from behind without getting killed. Whenever you run low on mana or get the boss all the way to the right side of the stage, have your hero move all the way back to the left of the stage. This will mean the boss will have to fight through all your units before getting to your hero again, giving you time to store up enough mana for the next time you run past the boss. Do this around 3-5 times, and the boss should be dead with minimal effort.
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Tips for the trial bosses (especially 2 and 4): Despite what you may think, the hero is not actually completely useless later on; with Viegraf at least, his attack causes him to move forwards a little bit, allowing him to pass through enemies after a few attacks as long as his intended loacation is past the enemy, not where the enemy is at the moment. Use shield and first aid to keep him alive (as well as whatever accessories will keep him alive the longest; Turtle Shield works great for this), and have him move through the boss; the boss will focus on him instead of your other units.
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To make this an even more awesome game for me would be to make it o you dont have to keep clicking the speed X3 button at the start of each battle.