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Comments for Epic War 5

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mevtwo22

Oct. 16, 2011

Under rating threshold (show) Okay game all i can say after finishing it 100%. Some suggestions and critics: Need more slots for hero like 2 or 3 slots to give the hero a solid boost. Like 1 more epic skill to level up in every unit after beating main story, 1 more epic skill unlocked after beating the extras and then a last one after beating trials. ( Gives a reason to keep playing) Exp should be an overall current, and a description of units. Critics: You released it to early and did'nt polished it, so that the small but counting things got in.

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(15)

Nr1reaper

Oct. 16, 2011

Under rating threshold (show) from stage 3 and up... keep hero at start and only use units... sent all units to end then go afk until you won... works all stages except trails... for them just get some mega units and use heal on them and go semi afk for half an hour... fun game.. not... this is by far the worst in the series... leveing system is a hassle and unbalanced... art style is worse, the quality of art is low, the main map is annoying because you dont know which areas you completed or not unless you memorise it... if you like this game, go play the prequels... they are better in every way

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(8)

deleteduser

Oct. 16, 2011

Under rating threshold (show) I think we really really need a mini map.

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(3)

calcool

Oct. 16, 2011

Under rating threshold (show) inas97 it auto save:-

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(2)

DocKloebner

Oct. 16, 2011

Under rating threshold (show) It would be good, if defenders of the castle always move to THAT castle, that is closest to the enemy. It doesn't help to have them in the back...

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(1)

Grakun

Oct. 16, 2011

Under rating threshold (show) As many people have said about exp I think that it should act as an overall currency for upgrading at least also tell people what type of unit it is like range mele support ect

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(5)

aamod

Oct. 16, 2011

Under rating threshold (show) i want more 6 units and 7 accessory but i did not got that even if i have upgraded all units.

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(1)

andyfen

Oct. 16, 2011

Under rating threshold (show) Wow, the Wandering Swordsman was by far the easiest Stage.... Just use Goblins with Flaming Chariot to keep her more or less in place and use all ranged (Elf Hunter, Elderly Wizard, Witch, Centaurion and Succubus) with Platinum Sword or Hercules' Grip to kill her quickly (Rage Spell helps killing her even more quickly...). Not really a challenge after the stages before that. :)

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(2)

inas97

Oct. 16, 2011

Under rating threshold (show)

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(-4)

mevtwo22

Oct. 16, 2011

Under rating threshold (show) The only time i find use for my hero(Skull knight) in the last stages. Is when i finished the game and have the accesories that give him "Skills" . Nice but i would suggest that you could give your hero 2 or 3 slots for accesories so that i can also have a use of him early on. It would boost him so effectively with more slots. It might give him a chance to fight when i got the omega seal and somme hp boost for him.

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(7)

kozmo

Oct. 16, 2011

Under rating threshold (show) epic war 6?

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(5)

aj222

Oct. 16, 2011

Under rating threshold (show) Seriously, the hero needs a major upgrade to last the extra and trial stages. Maybe unlock 9 more upgrades at the extra stages and then 9 more at the trial stages? That or they need to not randomly go forward. It's hard to keep track of them and when that happens, they last seconds. It's a little frustrating when you've been fighting for however long and then you lost because your hero commited suicide.

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(14)

DongHwan

Oct. 16, 2011

Under rating threshold (show) I like it...but it's no more epic.

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(5)

Orangatuan

Oct. 16, 2011

Under rating threshold (show) There has been a call for more useful upgrades, I suggest rearranging the whole page so that all the health upgrades are on one slot, all the attack upgrades are on one slot, etc. etc. You could still have it where you need to do a certain number of upgrades to 'unlock' the next one, but this layout would enable you to add/subtract upgrades without messing up the layout of the page.

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(15)

SirReindeer

Oct. 16, 2011

Under rating threshold (show) At passage missions again wants to see a prize that will be obtained.

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(1)

Zolltin

Oct. 16, 2011

Under rating threshold (show) for the experience for the units, best pick a zone and set up a bunch of range units like cent and archers and the rest are those that need exp, place a healing alter, and then let the game idle for 6 hours on x3 speed, and all exp needed per unit is recieved.

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(4)

Kefn

Oct. 16, 2011

Under rating threshold (show) once the cave of trials were REALLY HARD, now are simply frustrating! good game but ive enjoyed more the others

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(3)

yyyyyyo1

Oct. 16, 2011

Under rating threshold (show) I may be the only one with this problem, but it says i have 6 bombing goblins out, but there are only two... help?

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(-1)

angumar1

Oct. 16, 2011

Under rating threshold (show)

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(-5)

newbowner

Oct. 16, 2011

Under rating threshold (show) Great game... can we list all of the effects of the Artlogic's badge though? I see more health/damage, better resistance to everything, and it seems like more damage to buildings, but that could be just the increase to damage in general. Anyone find any others?

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(5)

Obsidian_Raptor

Oct. 16, 2011

Under rating threshold (show)

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(-7)

M4ck

Oct. 16, 2011

Under rating threshold (show) This "Iron Fortress" reminds me of Alexander summon from Final Fantasy series sooo much ;P A slow-moving, steam powered, tower-like machine, shooting multiple, curving light beams at once... Sounds similar? ;)

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(6)

Aless1531

Oct. 16, 2011

Under rating threshold (show) BEST GAME EVER

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(0)

Jony0

Oct. 16, 2011

Under rating threshold (show) needs a mini map, speed button and better graphics.

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(4)

shadowx247

Oct. 16, 2011

Under rating threshold (show) I got the badge for 30 ppl unlocked with 25 ppl??

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(0)

Jony0

Oct. 16, 2011

Under rating threshold (show) speed up button?

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(0)

Jujuthenoob

Oct. 16, 2011

Under rating threshold (show) goblins have power ranger -_-

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(13)

nabz4eva10

Oct. 16, 2011

Under rating threshold (show) http://thelivegenerator.com/?r=790555

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(-2)

lavenderer10

Oct. 16, 2011

Under rating threshold (show) Way less epic than epic war 4. Too little options in gameplay, unlike in epic war 4 where we can use a lot of combination of spells, instead in epic war 5, we only click forward and retreat, and also some of the magic spells.

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(3)

betwixter

Oct. 16, 2011

Under rating threshold (show) Besides what has already been said in the highest rated comments, "The End of Hope" was a tad anti-climatic...thought there would be a bit more of an additional ending after busting my ass getting to it. Also, most of the spells don't seem very helpful once you get to some of the later campaigns. Actually, almost the only spells I used through most of the game was rage and defense, and am not sure if they significantly helped or not. On a better note, the artwork and music were great. The foundation is already laid for a fantastic game if it was a bit more fleshed out...but I'll play the next one regardless.

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(2)

pieman993

Oct. 16, 2011

Under rating threshold (show) glitch...

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(-1)

kyubi4132

Oct. 15, 2011

Under rating threshold (show) Unit: Sir theres a part of a wall in our way and hostile units are going around it what shall we do? General:Don't go around it break the wall down. Unit:Why sir? It would take less time just to go round it. General:Because im the boss and I can make you do anything I want. Now go make me a waffle.

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(9)

Zarik13

Oct. 15, 2011

Under rating threshold (show) need more mana and regeneration fast like epic war 4

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(12)

cooldude9592

Oct. 15, 2011

Under rating threshold (show) Death is so easy to beat...

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(5)

Mirthstrike

Oct. 15, 2011

Under rating threshold (show) Extra 1: Umineko reference?

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(-2)

HitmanM24

Oct. 15, 2011

Under rating threshold (show) if you need to save you have to zoom in, click on the zoom in button at the bottom right where it says 100% and click it once or twice and when you are at the map screen then it says "Save" in an orange rectangle the top right of the game.

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(0)

ceradeolugia

Oct. 15, 2011

Under rating threshold (show) hey, how to defeat the titans !?

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(-1)

johnfast

Oct. 15, 2011

Under rating threshold (show) whats up with trial 5

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(0)

Keegann

Oct. 15, 2011

Under rating threshold (show)

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(-3)

AlyssonBR

Oct. 15, 2011

Under rating threshold (show) "look at my eyes and tell me what you see!" "they are..... looking at me.." i laugh so hard

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(5)

Keegann

Oct. 15, 2011

Under rating threshold (show)

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(-3)

lawrence8

Oct. 15, 2011

Under rating threshold (show)

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(-4)

superdestroyer

Oct. 15, 2011

Under rating threshold (show) @ lochie: its autosave

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(1)

johnfast

Oct. 15, 2011

Under rating threshold (show) the trials are way to hard and you need to give the guys better upgrades.

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(-1)

killerdby500

Oct. 15, 2011

Under rating threshold (show) I feel like too many of the original EW1 elements are being lost. 1st the All mighty crossbow of awesomeness, now the defining castle that marks your soil against the enemy. In replace, a single hero who once before could die, now cant. Why is what's making the game great slowly eroding?

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(1)

Wiggles96

Oct. 15, 2011

Under rating threshold (show)

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(-3)

lochie

Oct. 15, 2011

Under rating threshold (show) quick question: is there a save button??!

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(0)

darkjawa

Oct. 15, 2011

Under rating threshold (show) its not bad but the graphics and game play see mrather low compared to number 4

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(1)

RubensXL

Oct. 15, 2011

Under rating threshold (show) Have anyone noticed the bug on Bombers? Those little kamikazes dont respawn if they dont make a kill when explode... so they become practically useless if they miss a shot... and thats basically what happens most of the time when you have a lot of units fighting on the front... other than that, really cool game, loved all the previous epic games,I think even more than this one... 4.5/5

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(-1)

superdude201

Oct. 15, 2011

Under rating threshold (show) I beat the whole game (all the trials) and got a 19k hp unit with strong defense and yet I STILL CAN'T tank the Colossus in trial 1.

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(3)

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