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A little annoying to cast things that are to close to the side of the movement bars >.> maybe make an update to cast it anywhere that is lit up?
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the hero good when you start but by the time you get to the trials he becomes a complete dead wait in fact during the trials instantly losing the moment the hero dies sort of comes off as a dick move. i have an idea make the hero give the hero more power or hp
and how much health does the iron fortress even have? it still had half health by the time that snail finally made it to the end of the map and killed my hero and my ranged unit can barley scratch it with out being kill by it's long range attack. and close range units could barley attack too because they were kill before they enter the range were it could attack. only my dragon could live long enough to put any real dent on it. and worst of all it took at least 15-20 minuets for me to lose(in x3 speed).
in short screw this game i have no plan to sacrificing another 15-20(or more) minuets of my life just lose and achieve nothing beyond experience point which most of my units don't even have a use for.
final judgment 3 stars
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it would be cool if you could fight other people on a Multiplayer mode and get exclusive monsters if you beat enough people.
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Hey dude rudy I was wondering WHen i was fighting that undying primal how come my tiger isnt as big as that and its a mini titan? Plus when u max them out change there apperance slightly and make Much stronger not just a little bit plus Make the godamn hero stronger like wow hes fully upgraded the strongest hero (the Skull night warrior) or give him a special ownage attack btw when its Number 6 Out x.d!!
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The hero is honestly pointless after like the fifth stage.... There needs to be another way for you to lose besides him/her dying. I just selected every unit except the hero and had them charge. Done, done, and done.
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Great game, the hero is not as good as you would want it to be in the trials he just dies in one hit if the game were to get edited they should add more health to the hero and also allow you to update your max mana and the building count and you should be able to add more units because when you have just like the big boss people they take for ever you should be able to do what they do in epic war 4 and have a few heros and alot of spots for monsters all in all this was a great game.
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In the later levels, trials, and extras, if u send ur hero out he/she almost dies straight away so the hero needs more health. I just keep my hero back and let my units do all the work.
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Trial 1: Black dragon fully upgraded, little hobbit, goblin, and bomber (prevent colossus advenced) and ranged/magic units (succubus, gorilla, centaurion...)
Trial 2, trial 3, trail 4 and trial 5: is always the same. Use Black dragon fully upgraded with omega seal and expend all your mana in "regent".
The others titans can help: white tiger and earth dragon are good in trial 4. Angel and Iron fortress are good in trial 5
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Didn't it look much cooler when the arrows stuck to the ground? And why doesn't the archers aim? They keep on shooting above the power goblins!
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Needs a multi player version with ranks and more units. Wins give money and exp, exp give ranks, and you use money for skills and more units plus upgrades of more units or spells.
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How about general upgrades? Eg unit speed, regen time upgraded. Definitely need better heroes, after a few battles you have to keep him back and can't use him in battle, he/she dies right away.
But great game, although difficult...
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This game has great visuals and great rpg-elements. Really, visually the animations are so awesome, most non-browser games can envy their style at least. Althought the only thing bothering me is that at least on the first 5-6 stages you can just wait till untis gather, press x and wait. Sometimes pressing z. That's well...I hop there'd be more 'tactics' later.
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this game is the same as my little army. not good, I think people who have played all series of epic war, would like a fusion of an epic war 2 and epic war4 , becomes epic war 6 =D