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If you are goign to relese a version of epic war for a moble device you should market it as such instead of disappointing all the rest of us.
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Gotta say I gave it a 3/5 for a few reasons... I totally feel like I've played this game sooo many times before, doesn't feel as though there are new features, an upgrade system would have been awesome, yet I couldn't bring myself to play more than 1 battle... it's a nice idea, but too close to all the other Epic War games for my taste..
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would be nice to be able to click on ally/enemy towers to quick view their range/abilities, also this game is slightly to easy, maybe a little more strategy and a little less click and pwn?
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I don't know, it's a good game, but it's way too easy, it should have different difficulties, nothing too fancy, like, in Hard mode enemies have 50% more life and do 25% more damage, in Hell mode they have 100% more life and do 50% more damage. Not only it would get more exciting, it would challenge us to develop new defense and attack strategies.
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I have yet to do anything other than build like made and rush without my hero. I am halfway through the third island.
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Hmmm... Nerf the ranged units a little to make it more of a challenge, make the spells a little easier to find (I Hate trying to remeber what unit has what spells) Maybe a button for spells alone? Also what happend to getting attacked, what about revenge waves? Where is EW3?? I thought that one was the best.
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bah! It's STILL way too difficult to get my hero to retreat!! even after 5 games, they still hack and slash well after i tell them to retreat, i'm not talking about waiting for one attack to end, or them getting caught up by an enemy behind my lines either - it's frustrating.
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The graphics seem too stylised, and the heroes are less useful than in the previous games, much as this might be to force the player to think past a mass charge it makes the heroes far less effective in combat. As stated in previous comments, the battle animations are simpler and less elegant and the maps are far less epic looking. This seems something of a child's version by comparison to the previous instalments
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for trail 1 it's fairly easy
just takes some fast spawning units and some ranged keep the ranged alive but attacking and he will go down after a while ... but then again it takes ages like all lvls xD
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It seems like everyone has an issue with the graphics. I personally find them a lot better than before because they now have a very clear outline to them. The fact that battles are shorter are a plus and minus. I mean now I don't have to wait around building mana for 10 minutes, but loses the epicness of it (still like it this way better). I LOVE the speed up button, but it needs a shortcut key! I also love the idea of unit skills and accessories. Tons of new ideas here, I'm glad it's not the same old thing. Don't compare this to the others in the series, if you wanted the previous game's style then play it. I don't want to play the same old thing, this game retains the EW feel yet introduces new and fresh ideas to keep it interesting, not to mention the great artwork. 5/5.
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I miss my giant ballistae. This series has been getting progressively worse and the art isn't as sleek as the old stuff. Please go back to the EW1 style.
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I don't know what's supposed to be funny and what is serious... it looks like the skull knight's horse is wearing those paper flame things they use to make fake fires in middle school plays... and now my pimped out skull knight on one level is told to "avoid the demon imp's prick that will instantly bleed you to death"... demons enjoy raping skeletons now? But I don't have blood, how do I bleed? And how do I instantly bleed to death given that bleeding to death takes time? Do skeletons have really high blood pressure?
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Honestly I didn't like the previous ones as much as this. I mean don't get me wrong they were good games. Nothing in my favorites though. This for some reason I seem to like a lot.
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I think the experience needed to level certain things should be lowered according to creature, via +2 creature for imp=75xp +2 creature for paladin=175xp...or etc..just based on tier and such
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This game is much better than Epic war 3 and 4, but I still think 2 is the best of the series. I think that bringing back a controllable arrow tower (or any attack tower) along with other features taken out of the first two would improve the series.
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my graphics are stuck on the hero selection screen. When in battle I just see that screen and my unit spawning bar. Is this me or something else.
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I think you should add more damage to the poison effect on the witches atatck. It's slightly depressing to see the poison only doing 5 damage whent he enemies have like 5 times the amount of health your units have.
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maybe it's an idea to make a badge or something for every unit u unlock with a description of what to do for it ... since now i'm searching for a needle in a haystack don't know what to do and where
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Maybe you should add a little animation short or pictures for the story, cause the words and wodden board background are just boring
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All right, first was good, 2 was awesome, 3 was ok, 4 was boring and 5 was too much. Sorry, this formula has run out.
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Anyone else find Trail 1 impossible? I have beat all the other levels, have all the best guys (minus the ones you can get from trail 1 and the last 2 awards) at max lvl with great gear and I can not even get the boss to 50%. Anyone have any help for me?
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I actually like this new sequel. I would prefer better unit icon grafic though. AND the maps are too short. I have to keep my hero alive but am not allowed to move him around. That means I have to be overpowered for every fight- thats boring.