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I usually like this kind of thing and this one has potential but it has some issues...
1) Desperately needs a pause function
2) The angle of the bow shown on screen regardless of whether or not your tower is visible, or maybe the trajectory of arrows could be shown
3) Hotkey letters/numbers should be visible at all times instead of just when you mouse over the unit button. A small overlay on the unit button would do it.
4) The experience system appears to reward making the battle longer than it needs to be.
And one minor nit-picking issue... Golems? Not Middle Earth. Not unless Gandalf is actually the Rabbi of Prague ;)
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Holy shit that's boring. I'd rather watch grass grow. There's no tactical element, this is a direct copy off of that other "two castles, send units to destroy the enemy and build defense catapults" game. Terrible.
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wehn you have pickt the wrong skills you cant win the future games and you must start again, pls made a skill unselect butten update
it dosnt give draws , i play 1 game 45 min and nobady won pls fix id
but all in one good game!
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How to autoshoot/skill:
1)Hold down arrows/skills
2)Hold down mouse in game
3)Drag mouse off game screen
4) Let go of mouse and click once.
5) Go watch tv and mine 10k+ exp.
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Nice work. Although it gets a little repetative after a while I am still enjoying it. However it does need a pause button (unless I am missing something) and needs to be a bit more balanced or have a greater difficulty setting. The ability to get a seemingly infinate amount of points and experience on a single map needs to be adjusted. Keep it up.
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true.and in the sequel make them talk like in the game called something like "prince of war" with a better storyline!
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How to autoshoot/skill:
1)Hold down arrows/skills
2)Hold down mouse in game
3)Drag mouse off game screen
4) Let go of mouse and click once.
5) Go watch tv and mine 10k+ exp.
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It's basically Bowmaster 2 Prelude, but with uglier graphics. It's an admirable attempt, but sorry, it's been done before. 3/5
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Ok, so.. I think this is a great game, but some of the skills arent very balanced (rank 5 arrows for example, you will never -lose- if you have it, though you wont win either). A little battle info window that shows how many units you and your opponent have on the field and of what type would be cool too.