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kinda reminds me of warlords, only you only have two paths to send your shit. kinda boring once you get dragon. just spawn dragon and thunder towers and there you go. youve beaten every level. its a great concept, just kinda seemed like it was rushed through. 3/5
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The whole scrolling up and down it not helpful or interesting for the game. if you could have multiple launch sites that you had to pay to use would be neat. It isn't all that interesting to play. you just keep sending guys. Add a penalty for too many guys that will give it some challenge.
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There it is: Zealous Palace Defender
Dude! You just completed the Zealous Palace Defender achievement in Kingdom of The Wind and won the Zealous Palace Defender badge and 15 points! A bit late :P
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Congratulations! You've just completed the Sky's the Limit Challenge! You have earned a card from our collectible card game.
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You're Grounded!
Dude! You just completed the You're Grounded! achievement in Kingdom of The Wind and won the You're Grounded! badge and 5 points!
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Very bad for a card challenge. Horribly balanced game and it's JUST NOT FUN! Gees, who picks these card challenges? 100% lameness. No thank you.
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2/5... No fun factor....Most Defense games are boring (especially TD's).. this one I think is more boring then TDs...
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All u have to upgrade fully are the helicopters, man regeneration so it comes quicker, and dragon. And it doesnt hurt to get more initial mana, and remember, once u upgrade ur mana pool u get mana quicker =D
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wtf!!!! im stuck in the menu... and nothing works!!!! i cant click anywhere!!! put a card on a game that doesnt even work!!!! wtf???
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Just another boring TD.
Too easy, just need to be patient and repeat some levels to gain XP.
2/5 because its vertical and i like it.
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awww only 8 levels... little easyer than epic war... actually epic war owns this by a long shot. But this still is a good game 4/5!
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Current challenge on Kingdom of The Wind: Seriously, the sky is the limit for floating kingdoms. Floating in outer space would just be silly. Hurry, challenge ends at midnight PST, on Dec. 26, 2008.
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1) Needs mute. 2) Since EXP is awarded at a flat rate based on the type of enemy you kill and the type of unit you create, there is no incentive to spend EXP or mana on upgrades. Just spam whatever unit yields the highest exp per enemy killed ratio. For example, if you kill an evil panzer with 20 riders, that yields a lot more exp than if you kill it with your own panzer, for the same mana cost.