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got all the dragons i can produce, an don't know what to do with my mana.
a little Hint: Do not upgrade the initial mana, so you will have a huge manregeneration.
Build dragons all^^
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I'm pretty sure the unspawning unit bug is actually an unexplained unit cap, because as my units die the queue starts moving. It's a decent game, but bores me a bit. Tip idea - to gain the most exp for a level, don't bother creating a flock of dragons. Go for mass hordes of low level units. That way as they die you can train more. Just keep enough strong units or thunder turrets in there so that you can survive
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I liked it, but it's sorta buggy. On the last level the castle stopped being able to spawn new attackers, it just bugged out on a spawning eagle. It was relatively close to the end so I made it, but odd bug. I had it on other levels too, where either it took faaaaaaaaaaaaar longer than it should have to spawn something or it wouldn't spawn at all. 4/5.
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25 level 2 dragons! lol
didn't get to make a single more once they were all out, and that was for practically all of day 8 X_X and i had, like 5600 mana left!!
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max mana in game is no prob, but other upgrades (health, armor,...) wont upgrade anymore, nor is there standing max upgrade reached. fix plz
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to easy., upgrade mana and lowlvl units to max, keep them spamming, upgrade mana in game and spam highlvl units. But i like the concept of the game
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Requesting the implementation of an Easy or Medium for killing Evilultimates with only Riders and Copters, and a Hard for beating the game with no upgrades whatsoever.
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If you all are having the worst trouble with this game then you are not welcomed on kongregate so go.............NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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cant see the differnt between "lvl" 1 rider and "lvl" 1 copter only the lvl, but what does lvl??
good game som lacking points and a bit to easy 4/5
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dam why are you all complaining? i just upgraded attack twice and i have 3 riders holding the bottom 0.0 honestly if you have trouble with this, why are you playing STRATAGY games?
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Anyone else notice how the blue balls of energy come out of dragon's asses? Anyway, 2/5. Mediocre. Good concept; poor execution. not enough depth.
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good game but starting mana is stupid and makes it harder to get mana i fully upgraded starting mana and its almost imposible for me to win now even with everything else fully upgraded
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Fun, but really easy. Just never upgrade starting mana, and put everything into faster mana regain at the start. Loved this game, but short T_T. 5/5
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Seems like the game has been fixed a little - at least I didn't find the bugs listed bellow. Though I agree, that the game is a bit too easy. Just upgrade the mana reg and it's no problem to win. And it gets quite boring at the end, where all your fully upgraded dragons keep killing everything that comes in sight - with you only having the option to "Heal All Units" once in a while - which is quite unnecessary.
But a fair game - worth playing for some time :) 3/5
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the cure to any obstacle a cap-ton of riders, yeah i beat the final level with riders and lighting turrets ¬¬, too easy
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just fully upgrade fighters and dragons, send about 4 drags, and the rest fighters, get lightning turrets then all you have to do is watch and heal the rest of the level. I used this tactic from lv 4 through the rest of the game. 4/5
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This game had potential. I like the set up and play style. But poorly developed. Upgrading the max mana actually hurts you because then your mana wont replenish as fast. Game is also very easy