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Great game concept with a ton of potential... Aside from how easy it was to simply keep playing the lower levels to build up points, etc... my only real complaint would be the lack of a real ending. There's no "Big Boss" to beat... no fanfare.... no anything to really let you know you just finished the game. 3/5 for now.
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A decent concept, great graphics, and OK sound. A few things need tweaking, though. First, as the mana mechanics stand now, "upgrading" your starting mana actually penalizes you, by making it take longer to upgrade the mana pool/mana regen. Also, what's up with there being a cost listed for upgrades the game won't EVER let you buy? Overall, 3/5, with lots potential.
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So, wait, I get xp when even if I fail? So, basically, the more I die the better, since the later levels becomes easier if I have fully upgraded... And some other dum things too, like my defenders just moving aside and giving a bunch of opponents fire my castle freely... Whats the big idea with that? 2/5, there were some good stuff too, I just cant remember what.
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great games needs great badges/card 5/5 + fav! i love your games! you got me to rate 5/5 on to of your games and fav to of your games! your great!
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Too easy.... with lots of mana, just massing riders and upgrading, you don't even need dragons. Riders die, so you can replace, thus best for exp, fully upgraded copters don't even die much at day8
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good game but WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY 2 easy, u can beat the first 5 lvls jsut by massing and upgrading chopters, then the rest u can just mass eagles or something else and upgrade...it gets boring since ur troops will push 2 the other side than just sit there instantly oblitrating everything that spawns....
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THIS is what u do get ur mana regen to the maxed ammount and get the copter maxxed out and the initial mana maxed then ur set for life and the lightning turret is the best
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It's pretty baddass having the sky full of red dragons and four thunder turrets on your base just kicking back and watching the reverse swarm...
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pretty, nice music. but hideously disbalanced and a bit dull. (max out mana regen first, then riders, , then mana at start, then unit build speed, then invest in some thunder towers, and maybe dragons to top it off, and you're done.
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So incredibly easy. I was fully upgraded and had a full build queue by half way though the last level. I went to do the dishes and when I came back, "Congratulations for beating down all enemies You are definitely a wind warrior"
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good concept, but lacks a variety and the levels are a bit long with not nearly as much as there should be. Once you upgrade the mana after 960 though, other upgrades don't work.
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I could never do the last round of unit upgrades. It says that I can upgrade attack/defense at 960mana, but I am never able to. Same for the Health, Range and Level upgrades. Even when my mana is at 9999 I can't activate those upgrades.
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The evil ultimate was WAY too easy! I was expecting some sort of giant boss with 100 times as much health as the evil dragon. Instead, it was just a slightly larger, black dragon, with only a slightly higher amount of health. It went down in seconds every time. Realy good game otherwise, but a little short.