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Game is too easy, last 3 levels. By half way thru - I have all in-level upgrades, full unit and queue of dragons. at this point i do other things and look back, to add more dragons.
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lol i love this glitch: after battle save, upgrade something, load, then u get the upgrade and the exp back but doesnt work on all upgrades
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This is a very interesting game, i liked it. But it's way too easy... it'd be nice to have more level or higher difficulty...
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lol mana is easy, just upgrade the regen dont upgrade the other mana thing and then at battle if ur mana regen is maxed ur mana shoots up fast lol
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Ok so its easily beatable without the upgrades past that point , its a great game , love the twist on turret defence , im a suker for them anyways , very nice game goig back to 5/5
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Not bad, but not great. 3 /5
You shouldn't be able to keep upgrading your mana once it wont make a difference anymore.
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The load button should not be placed where it is... I was at day four, and accidentally hit that instead of save, and went back to day two... it should at least have autosave... on top of that, almost every troop type is imbalanced, whether for better or for worse, and there are far too many grammatical errors
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Smokekiller, you sound like a retard. Maybe you should actually look at your message before you post, or practice your keyboard accuracy. Then maybe people will take you seriously. :)
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what u said about the specil attack is complete BULL!!! in day 8 i used it like 3 times u friken lier ur just stupid and didnt no how 2 use it till day 8 u friken lier u juat wanna have log commets 2 act like ur the shyyt i hope u R.I.H ROT IN HELL
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Nice concept, boring game. Totaly unbalanced, and after some point you can just wait for 5k mana and heal... 5k mana and heal.. At last level, after first few sec this is only option. And the most funny 'upgrade' (upgrade initial mana) whitch definitly lower your chances to survive. Blah.
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I would also like to suggest that you only get experience for units that are around at the end. Not for every one you create. This way one has more reason to build the tougher units rather then mostly spamming riders.
Also more reason to increase units stats (as of now, the only reason to build better units or increase stats is extra mana to burn)
Also, you don't explain at all the function of levels, or even exactly how attack & defense work. Such information would help us appreciate more of the game.
Lastely, if your going to have unit levels, why not have them increase in level as they kill foes?(both yours and the enemies)
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For some reason the level that promises big bats, has no big bats, the level that speaks of half the panzers switching sides, has no panzers, the level that warns that dragons are coming next, has no dragons, the level that says flying evil knights are coming your way, has no flying evil knights!
Strangely, the sole evil knight I encountered yesterday playing area 8 wasn't there this time. The toughest foe to show is only the panzer and only near the end.
Also, the special attack of your castle takes so long to charge, the area is over before you can use it. The only time I managed to use it was just after I defeated all the units in level 8. I got to see some kind of blast, a split second before the win screen came up.
So much of the game is unused, its very strange.
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honestly it wasnt all that great i had a lil bit of fun until lvl 4 sumthing about that lvl makes the game stop being funor interesting at all