Under rating threshold (hideshow)
So unbalanced it only teeters on the border of "fun". Mostly, it feels like a chore, though it's nice that there's many ways to approach the game. My favorite strategy involved an army of maxed out Panzers; they're shockingly robust for the cost. On day 8, they caused the computer to spam Small Bats; by the end of the day, I had laid out over 1200 of them.
A gripe I haven't seen mentioned, the command for healing troops should depend on the troops actually on the field and should not just be half your max mana.
Under rating threshold (hideshow)
The game its to easy, i only used cops and thunder tower at lvl 8 and i dont even had a problem to sit and watch, just creating cops... dragon and others units are very useless they need tons of mana and time to create, but yea if u have 9999 mana maybe u want dragons...but they are useless if u max thunder tower max mana regen max uni create time and the cops, if u have that u can beat the game very easy(More units created = more exp) i just create cops and i get around 1500+ EXP at DAY 7
Under rating threshold (hideshow)
Why in heavens name, won't you let me turn off all the sound? That wind is annoying when you try to listen to a podcast while playing. For this, I give you 1/5, if I could, I'd rate it with a negative score.
Under rating threshold (hideshow)
x3 x5 Speed are needed, the game is so slow
Also, fix the "initial mana upgrade", Increased Mana Reg without Initial Mana upgrade, is insanely fast
Under rating threshold (hideshow)
My strategy was to use the chopper (25 mana apiece) all the way to day six. Day seven and eight I instead used a full flight of fully upgraded dragons. Four lightning towers in defence once unlocked of course. Maxed mana regeneration ASAP, then units and towers upgraded with bulding speed and tower thrown in. I upgrade my mana pool to 1280 (the first five second I get from 20 to 80 or so before starting a few copters and unit upgrades). When I have a full set of unit (chopter in earlier levels, dragons in the later) all I need to do is hit C for healing every 3-4 seconds. During day eight I lost (and rebuit) three dragons. The game is very poorly balanced.
Under rating threshold (hideshow)
extremely easy and boring game, you get 4 thunder towers up and then you can basically afk the rest of the LONG round.
2/5
Under rating threshold (hideshow)
well here's a list of possible improvements
------------------------------------------------------
howmany hp do my units have? and what do you get when you upgrade your units level?
------------------------------------------------------
mana regen should be even more nerfed, faster at the start&slower at the end
------------------------------------------------------
upgrades for your special, range, power, recharge speed
------------------------------------------------------
tower repairs
------------------------------------------------------
less exp for winning a level i get like 400-600
------------------------------------------------------
more exp for loosing a level i get only 0-50
------------------------------------------------------
5riders(5m) = same exp as 1 dragon(250m)?
------------------------------------------------------
the fun is trying to find the balance between mana pool upgrades and units/upgrades so maxing out mana at the start should not be possible
Under rating threshold (hideshow)
There should be a way to repair your towers, little balance issues, and initial mana upgrades should give you a higher max pool or at least the same as unupgraded, 4/5 for the strategy in the first couple of lvls
Under rating threshold (hideshow)
Jeu très (trop) simple, peut largement être amélioré (longueur, difficulté, nombre d'améliorations) musique magnifique ;)
Under rating threshold (hideshow)
Great game, But I must admit It got rather boring endgame, I mean like.. Basicly i had all upgrads and max capacity of units below and couln't do anything else, I already had won, But only halfway wave!! So I just had to sit down and do nothing the last 3 days this problem was there, Kinda was sucky, Anyhowever.. 3/5..
Under rating threshold (hideshow)
A good game concept and a good strategy game, too. I would like to see more levels, maybe harder ones at that, and more units and enemies. 3/5.
Under rating threshold (hideshow)
Not sure why miszar is being modded down....he's completely right. The game was enjoyable at first but once I'd played a couple of days and had the mechanics figured out, there was nothing to it. I can sit down for 2 minutes and have everything built and upgraded that I can and then I can just walk away and let the level run for 10 - 15 minutes. There literally isn't anything for me as the player to do. That's a flawed design.
Under rating threshold (hideshow)
a game where at 5% of a wave you already did everything u can and you already know you won withouth doing any other click is seriously a bad game
Under rating threshold (hideshow)
Can't even see the entire game interface, dunno if I'm the only one with this issue. Make it so the game fits within the game screen so I can see the unit and abilities buttons, please. 1/5 until fixed.
Under rating threshold (hideshow)
lol last day i have 4 thunder towers(max lvl) and the max amount of dragons (max lvl) and i didnt have to do anything, needs to be longer or at least harder type of game, Needs like a sanbox mode.
Under rating threshold (hideshow)
Tips on the first 8 lvls, build/create many copters (fully upgraded) and build many lightning/thunder turrets (can be any lvl) are very helpfull! Won on first try with these two hints but the lightning/thunder turret idea wasnt mine I read it at the top by
Tsuken Rember to + if this was helpfull and dont forget to + Tsukuen too for HIS WONDERFULL idea
Under rating threshold (hideshow)
Don't underestimate max-level riders. You can spawn them insanely fast for effectively no mana. The only units I built the entire game were Riders, Copsters, Lightning Towers, and Dragons. Enemy Black Dragon should deal at least double damage - They are too easy.
Under rating threshold (hideshow)
It would be nice if: 1.There was a fast forward button. 2.You can tell your units where to go. 3.The "increase initial mana" didn't decrease your mana regen (sorta).And 4.A sequel or more levels :D