Under rating threshold (hideshow)
Special attack is utter shit, takes too long to get enough mana for decent troops, takes forever to build troops, so basically, the only way to progress is die lots and use the exp to upgrade.
Under rating threshold (hideshow)
I thought the ultimate evil was going to be a giant horrific boss like the boss at the end of epic war but there were about 10 of them. Also where was the ultimate good and our flying knights?
Under rating threshold (hideshow)
Where's my congratulations for commanding the forces of good to victory over the Ultimate evil? (or if you click the monster evilultiamte) XD
Under rating threshold (hideshow)
sorry that i double post, just wanted to add an example. With maxed mana regen and lvl 2 intial mana(day 5), i needed 2/3 day to get maxed pool and 1/8 day to max out upgrades. and without intial mana, it took me 1/8 day to max out pool AND upgrades
Under rating threshold (hideshow)
Personally, I like the gamee very much. I must agree that it's a bit easy to beat... with a little tweeks here and there it will be ultimate!
Under rating threshold (hideshow)
the games alright but a few things to be fixed: if you upgrade intial mana, it shouldn't higher your manapool cost.
It also should allow to go beyond 9999 mana, cause, if these 2 things don't get fixed, intial mana is a waste of exp even makes you weaker
Under rating threshold (hideshow)
extremly easy: i finished the last level with only first lvl units and turrets. didnt repair the castle also. so: make enemy units tougher(!!!) and maybe add a way to control your own units.
Under rating threshold (hideshow)
Easy game worthy of a harder sequel. I would've liked some sort of "nudge" order to push units down the screen to join combat rather than just sitting there at the top. Found a good strat was using nothing but riders, swarming the field (12 units max?), upgrade mana 4 times, then start making dragons...gets too easy from there with all dragons on screen and mana regening so fast.
Under rating threshold (hideshow)
Don't upgrade starting mana. Upgrading in-level increases gains exponentially, but upgrading out of level causes you to need massive amounts to upgrade mana but with such slow production that you can't possibly do it.
Under rating threshold (hideshow)
Nice game, a little repetive but overall really nice. Good difficulty, hard in the beginning of every map but easy at the end. :)
Under rating threshold (hideshow)
More init mana is NOT a trap. It SEEMS like it's coming in more slowly, because you also get mana for kills. As such, because the waves are too slow initially, you rely solely on passive regen, which, indeed, is slower.
Under rating threshold (hideshow)
same as said vicious357, i don't think is really easy but if you do some missions two times and you get enough exp to buy good things the game is really easy...and the last leves was really pathetic i was expeting some great evil thing to appear, i had all maxed up and mana bar was 9999. Overall the game is good.
Under rating threshold (hideshow)
Very easy. I did see one comment that I would agree with. Don't upgrade your starting mana. (Unless you want a challenge.) You start with more mana, but it slows down the mana generation at the higher levels, making the game incredibly difficult.
Under rating threshold (hideshow)
dude the game is waaaaaaaay too easy... i was unbeatable on level 5 with the ultra fast mana regeneration and fully upgraded copters. I upgraded a bit the unit creation time and unlocked the dragon and that's it
Under rating threshold (hideshow)
Way too easy and unbalanced. Upgrading your initial mana actually makes the game more difficult, upgrading mana regen all the way caused me to end up with a full screen of maxed dragons and about 600k mana that I couldn't use. The enemies are too weak, the mana system makes it even easier, and the evil ultimates are pathetic. This game is a disappointment coming from the maker of Epic War
Under rating threshold (hideshow)
If you upgrade mana regen, that's all you need for the entire game. They never got close to my castle again. Unfortunately, that's a game breaking balance issue.