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malmalmalmal Nov. 15, 2008
kingdom of the wind? isn't this the title of a recent korean drama? :D
and you would know that how? lol
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too easy
i want something like special challenges like a rush of 10000000 bats or something
btw. the ultimate is way too weak.
for an ultimate I thought about something like a unique final boss such as in epic war (giant screen- filling monster that kills your strongest units with three strikes)
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"Your castle has down with the dust", huh? and i guess all your base are belong to us, as well? in addition to the bad grammar, balance between unit types is way off. 2/5
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way way to easy i finished the last level with only riders::no turrets or any other units at all!!! fun if your into sittig and ding stuff all.
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mmm yea when u upgrade ur mana it is slower in the long run because it caps sooner. um 3/5 because it is still imbalanced, frankly for me its just too easy, all i do is let out an army of dragons and nothing can stop em
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could be more fun with a bigger playing area, more difficulty, and as always some type of badge so I dont sit here for nothing
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well Its a good game but the attack on the stats is messed up and after a while its just making as many dragons as possible and thats about it
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im sitting here with max mana and max unit count just waiting it out.....only a few mins into a battle.......probably a bit too easy
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Great game concept with a ton of potential... Aside from how easy it was to simply keep playing the lower levels to build up points, etc... my only real complaint would be the lack of a real ending. There's no "Big Boss" to beat... no fanfare.... no anything to really let you know you just finished the game. 3/5 for now.
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A decent concept, great graphics, and OK sound. A few things need tweaking, though. First, as the mana mechanics stand now, "upgrading" your starting mana actually penalizes you, by making it take longer to upgrade the mana pool/mana regen. Also, what's up with there being a cost listed for upgrades the game won't EVER let you buy? Overall, 3/5, with lots potential.
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So, wait, I get xp when even if I fail? So, basically, the more I die the better, since the later levels becomes easier if I have fully upgraded... And some other dum things too, like my defenders just moving aside and giving a bunch of opponents fire my castle freely... Whats the big idea with that? 2/5, there were some good stuff too, I just cant remember what.
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great games needs great badges/card 5/5 + fav! i love your games! you got me to rate 5/5 on to of your games and fav to of your games! your great!