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too easy
too laggy
too short
and it needs an auto save
cuz i just beat the last lvl and accidentally clicked load
so begins at lvl 7 again
its not hard, but too long and laggy so tiring
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I think some of the script need some tweaking.
- The mana pool upgrade is based on the total amount of mana divided by 2. This totally sucks especially when you've already upgraded the initial mana. Meaning, the "Increase initial mana" upgrade is more of useless upgrade than being a helpful one. It just slow down your mana regeneration (even with maxing the upgrade "Faster mana regeneration").
- The spawn rate of monsters. Base on my observation, the spawn rate depends on how fast you kill them.
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mana regen is completely broken. Not upgrading your mana pool with XP is a lot better currently, as a matter of fact, with maximum mana regeneration, you will go faster from the 40 pool to 9999 than from a maxed out pool to 9999....because of the way mana regeneration seems to scale when you upgrade mana pool in-game.
other than that, it's way too easy, some things aren't sufficiently explained(whats level good for? how much defense do my units have standard?), and after you set up everything you just sit there and wait through the wave with max mana, 4 thunder towers and as many dragons as the game allows. And i did NOT repeat a day after restarting because of retarted mana system.
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An auto-save would be nice, I completed about half the game then forgot to save, and I can't imagine I'm the only one. Other than that, it's pretty entertaining, 4/5
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its easy, and man put some round function on the attack beacuse its anoying to se 8.0000000000000000 or even 00000000000001 without the attack word
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bug: limit on upgraded doesn't say max reached
Max nr of units
A bit easy because you can replay level for extra upgrades
nice game, gooed graphix
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Not sure why people say its so easy. I didn't find it terrible easy. Unless I suppose you keep on replaying early levels for experience.
Put points into faster mana regen first.
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This game would have been better if they had taken another week or two to do testing on it before releasing to the world.
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does anyone else notice that sometimes it stops spawning ure wariors fo like 10 second and then goes back to spawning?
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easy... but good game still. Did anyone find it really buggy? sometimes my hotkeys didn't work and other times it didn't let me upgrade anything for no reason at all. idk. good idea needs work 3/5
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Poorly balanced, unintuitive game that shows a total lack of creativity and tactics on the creators part. Whoever made this game should go back to drawing stick figures for a hobby.
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I agree that the difficulty isn't as balanced as it could be. Generally, only the first 30-40 seconds of each wave are likely to get you killed. The rest of the wave is just a slow wait. The upgrade options didn't make much noticeable difference to your units, and capped out while still showing a mana requirement, which was just confusing.