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the problem is that if you speed up the game using for example cheat engine only few mobs apears, so as the game was used to be played on old comps that were ~3x slower, so you get ~3x more dificulty
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What makes this game mind-numbingly boring is not the fact that it poses absolutely no challenge, it is the almost complete lack of interaction needed to complete the excruciatingly long stages.
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When you don't make the "show all" option available in the context menu, your game becomes completely unplayable at higher resolutions.
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Top for Mana, max out mana regen and get one level in starting mana. Watch it throughout the level, you can max it out relatively easily using the in-level upgrade.
IT'S OVER 9,000!
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Ah, a huge black dragon with lava streaks! This must be the Ultimate Evil! I'll use my special attack on... Wait, it's already dead. Hm.
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Better not upgrading the mana pool much cos it didnt increase as much mana regeneration as upgrading when playing and it will cost u more to upgrade once its high.
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Not well balanced. The beginning levels were ok, but in the later ones I can fill the sky with dragons, read the comments, type a comment, come back, and I've only lost 3 dragons but the level hasn't ended yet. I'm here for the badges, but this developer's other games (Epic War!) are much better balanced.
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It just shoves you right in the middle of everything and enemies start attacking within 10 seconds, before you have any idea what's going on or a single thing is explained. That's BS. Other than that, just a mediocre TD game. 1.5/5
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hint: save right after you finish level 8. I replayed level 1 for kicks then saved and badge didn't award. I had to finish 8 again then save. ;-)
overall decent...not much to add to previous comments. 3.5/5
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it doesnt really benifit its a short-term gain long-term loss thing. you start with more mana and can get defences set up fast easrly on but mana regen is lost so you dont gain mana as well later on
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I don't think "casual gaming" means skipping the play-testing and balancing, does it? Poor guy, all that way and he didn't finish it... not that I'd have a clue how to do it either.
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For example with initial mana and mana regen maxed, I can start the battle with 4 maxed thunder turrets (the fourth one im short about 50 mana but that's gained a few seconds) and to me that is really really helpful
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I beg to differ, initial max mana is very helpful because you can start off building a lot of troops/upgrades instead of having to wait. Initial max mana BENEFITS YOU.
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balance issue: buying mana pool upgrade makes game harder because regen is so slow compared to increasing from starting pool of 20.
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beat day 8 with nothing but 1st unit and 1st turret :) no upgrade on starting mana, just regen rate and unit build rate.
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The concept could be fun, but the speed of the game is a show-stopper. Unless this is fixed (allow a speed-up button or some other mechanism to increase the speed of play), this game becomes very dull very quickly.