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Nice. Though, it has some major flaws. I'll merge 'em all in this post; please rate it, so that the developers can read it [if they care]. 1°, it lacks a cheetah speed button. 2°, it lacks in-battle description of units. 3°, "why can't I sell my loot...?". 4°, wrong use of english here and there. 5°, BIGGER HPBARS. There are other minor defects, but they aren't as crippling as these. 3/5, so far. 4/5 with some improvements.
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I really like how the archers go into range of a enemy swordsman while he's fighting my swordsman. Then they get killed by two blows, all 6 of them. Great feature!
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hard eh... easy, easier and easiest or fast (easy), normal and slow (hard) would be more accurate settings not that I checked other two, but I would figure it be so. funny story though, oh oil king >D
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WHy are people voting down suggestions/random comments...It seems so unessecary...Anyway I love the game 5/5 and favorited.
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Another glitch I found, when using the A hotkey to switch between magics and units it will reset the "fog of war" or shading or however you want to call it
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easiest way to kill large enemy: use stun archers, anything with a high speed and sylvan bow, kills anything but u have to wait
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Not sure if you wanted this in, but if you let your mana bar fill and you spam a button to summon a unit, you can summon as many units as you want until either the mana bar is empty or 8 units show up on screen. I like the glitch but I'm sure this isn't what you intended.
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You can use the resurrection spell to revive fallen enemies and let them fight at your side. They don't count as your own troops, so you can still make 8 troops by your own. Use this to speed up some bosses a little.