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Wish you could recruit the gambler (and let him keep his cat!) instead of him just leaving. I mean, what's he going to do out there with no food? Would he literally rather die than stay in our awesome fortress? Heck, I'd even let him set up a mini casino! Or tend bar or something. I also wish "unused" weapons could add to the defense if you have idle/guarding survivors--obviously if you have a stockpile you're going to use it. And the housing situation feels weird overall. Not just the "only two people can live in an apartment building/motel" bit, but the way people are willing to live in zombie-infested malls, churches, farms, etc., but once they're inside our fort, they're suddenly uninhabitable.
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You want to get a high score? Easy. First, start a low difficulty game on a huge map. Play normally, but scavenge anything and everything with the 95% gear chance, and if you get the event to sell someone for 2 rocket launchers, do it. Once you get either the helicopter or constitution ending, keep playing. Train 5 people up to 10 in every skill, then equip them with your best weapons (that you got from scavenging or events), then send them to another city. Play on either seriously hard or impossible, depending on your confidence, huge map again, and play normally(your 5 guys + great weapons will help). Recruit everyone you can (that's the only way to not be overrun by zombies), and prioritise 1 hospital (for the sickness events) and as many farms and residential areas as possible. Go through the food research line first, then zombies for antivenom. If you stay on top of zombie attacks, you'll be fine. Once you reclaim the entire map, do all 3 endings.
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"Do you wanna join us and be safe inside the walls?"
"That depends, can I have a whole house to myself?"
"No"
"Then I think I'll stay here, in the graveyard, with a dozen zombies. Thanks."
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"taking back this city is going to be IMPOSSIBLE, but we are prepared to do what it takes to reclaim this place in the name of humanity". He switches back and forth between pessimist and optimist so quickly
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We can go ahead and scavenge for supplies in thoose areas where survivors live in. They just let us steal their stuff, I guess...
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Start the game in challenging, beat the game, max out five characters' stats, then use those five characters to beat the game in Seriously Hard. Also, your characters gain 0.5 stat points each mission; sending more characters will train more of them faster. Get the hospital first, then farms next, and maximize your manpower along the way.
These tenets are how I got the achievement and got #9 on the scoreboard with 289,793 score. Knock me out of the top 10!
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zombies rule the whole earth...……..forget that other city I got all the endings for that's been magically destroyed...………….
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cat food are you kidding me? we have to eat cat food? it better not come down to that. let me tell you im not spreading cat food on a cracker with a smile
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when you see "My name is ______" at the beginning and immediately think "Barry Allen, and I am the fastest man alive"
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"We watched over the walls as the squad killed Zed around the fort. I saw one of them kill two zombies with a Katana. A sword. That's how crazy the Riffs are." - Zombies killed 1... Somebody is lying lol 5/5
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>when you attack a hospital
>looking for sciencie
>with a man named superman
>also with spears
>11/10 would die horribly again
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"We found a backpack in an abandoned car on the way back from scavenging. It's crazy the things people wanted to bring with them."
Whaaat?
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A very good game and series, kept me coming back time after time after time.
If Rebuild 3 were to come out, I believe it would do the same. Rating: 5555/5