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i love this game great time waster does NOT get boring even tho you dont ge to walk around keep it how it is if thers a number 3 dont add a walk around type thing
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I gotta say, this is probably even better than the original. I just have 3 things I dont exactly like on this game. 1. Apartments should house more people. 2. (more of a personal issue here) Have an attack animation during the zombie attacks, like in the first game. It isnt exactly interesting to just see my people just standing there. 3. Have weapons affect the
zombie threat level not the level of your unit. if I have all my units at max level, I still would like my weapons to have a purpose, other than decoration.
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Next time I play, ill remember how the Church thing stole about 20 people from me. Just because of it, I lost (this was posted while I was playing, so I might not have.)
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This is a great sequel to the first one. Thank you for removing some of the really annoying things found in 1st game: dying on scouting missions, need to protect while reclaiming, random dogs dying - neg morale, and so on. I really like that each person can learn more than one skill and improve each. Random events, making you chose the path are a good addition, too.
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???????
Today, on 11/11/11, A zombie horde arrived at my walls... The total amount of zombies surrounding my fort was 1111. I'm not kidding.
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I won the "Ultimate Rebuilder" achievement by letting the Church of Unity open my gates and have the zombies come in and eat everybody. I love this game so much. (Also, I have many theories regarding how the Gambler's kitten improves your building skills. Many horrible, horrible theories.)
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Bug! If a Horde is on a subway station the same time you fortify the other end, then choose to fortify the station the Horde is on, *Poof!* no more Horde!
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Not as good as the first one. The new adjustments actually slowed gameplay. And the cities, for looking identical to the last (I mean, come on) don't create anything new imaginatively in the experience. Still fun to play, but a disappointment.
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"Must have been a wedding inside that church. .....bride, groom, flower girl, all torn to pieces. I'll never forget that image"
Happiness +5.
xD! I couldnt remember much of it, but it was hilarious.
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I dont have much time to play, but yes it seems like the "you dog died ohnoes morale down" is gone, thats good. And i liked the skill increases a lot :)
although one teeny nitpicky thing; perhaps there could be a difference between "safe-ish" and "no zombies", because if they're 1-3 or 0 zombies its "safe-ish" for both.
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Full strategy guide with all 5 endings detailed, as well as tips and tricks (like how to find the secret, awesome pet) are available here: http://talkingship.com/wp/2011/10/22/rebuild-2-strategy-guide-part-1/
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I found 4 endings to it.
SPOILER ALERT
City Hall, Helicopter Pad, SCIENCE!, Church.
Not sure if there are any more, but the church one does end the game completely without a chance of continuing.
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this game is sweet but wats even sweeter is dead frontier mmorpg game u guys have to try it if u havent already......
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My god.... the moment i saw a name "Rebuild 2" i droped meh jaw and went into "i can't *beep*ing belive it's out" 8O lol