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"An error occured running the Unity content on this page. See your browser JavaScript console for more info. The error was:
InvalidStateError: A mutation operation was attempted on a database that did not allow mutations."
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Autosave is too slow, lost so much progress all because i forgot to press the "save" button. Developer, please speed the rate of how often you autosave so I dont waste the next 5 hours of my life
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OMG, funniest thing I've seen so far is so subtle it was almost not even noticed. A leg item at lvl 69 says "lol" at the end. If you level it again, it goes away. I almost missed that, but that is just one of those weird random things.
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Okay, mate, you need to reduce the time it requires before auto-save kicks in, or add an option for it, really, I'm sure many would appreciate it.
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Can someone PLEASE help me to understand how to beat UGG Boss. It is getting tiresome and will take about a year I think. Having hit a brick wall I am now getting bored with this game and it is no fun.
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for new players:
While you can play however you like, you should know your number becoming larger, while the main goal, is not best achieved by always keeping it large. in fact frequent rebirths are a good idea as doing so will land you a currency called "EXP" this currency is used on your Energy and Magic stats as well as other things that will be far more useful then simply keeping your number large all of the time.
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Honestly thought this would be a game I played for a day then get bored of, but for some reason I got hooked haha, love the jokes and the humor as well
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@somethingggg I noticed that the tooltip in the settings, isn't up-to-date as it misses things like McGuffin, the new spells. maybe thet was intentional, or you forgot because not a lot of people look there. Just to let you know.
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I'd like to be able to set some max levels of augments to actually 0, or make it so energy is returned to pool at some point, so that I can save some money. For example I want to run short rebirths and occasionally throw the gold to the pit, rather than spend some of it on starting augment that is expensive for me but that won't complete before rebirth.
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Love the game, been playing it for a couple months.I know it's a detail, but why not make fruits start green and change to other color as they ripen, just like the real life fruits? That would make a nice small addition.