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Love the game but the augment change may be too much. Scale it back 50% - EB is way too high, SM is pushing it A bit grindy and that's boring.
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on boost combining. you should either lower the increased cost as you get them, or make it so each purchase gives more because i only have a 2% chance, and its 40 points to get to 3... im afraid to get to 3 to see the higher percentages...
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hey 4g, thanks for keeping the updates coming! seeing this cool game get better and better puts a smile on my face every time
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My one issue with the aug change... You unlock these augs WAY early in the game, but quite literally can't used them until MUCH later when you have WAY more energy and WAY more gold. Your balance is way off on them. I do like how the lower two pan out now, though.
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Two suggestions, though, both EXP upgrades:
1. A way to reduce the delay between fights
2. A way to increase the frequency of Auto Merge
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This is a great game. Not a jab at Idling to Rule the Gods, but I'm having a hell of a lot more here. Looking forward to how the game grows in the future.
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Stop messing with the augments! They are different every time I play.
Also, item drops while adventuring have greatly reduced?
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Bug: you can get a double Titan kill if you toggle the auto Titan kill setting while you're in the middle of fighting one. You get a free kill without despawning the one you're manually fighting.
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Yea, I agree with boots being low drop rate, they're always the last item for me to complete. Also I'm having trouble with offline saves, it's not syncing up properly and I basically lose progress. I have to manually save before I close the game everytime and manually load...
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After having lost Looty McLootface to the damned item filter, I'd like for the Money Pit rewards not to be affected by any item filter settings you have on. It's supremely disappointing.
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I know this is in an early alpha/beta stage, but gotta say I'm super disappointed in the auto-merge function. 60 minute count down to merge? But you don't actually say that when I'm buying it? I mean come on. I scrimp and save to get 200 exp and bammo I get screwed out of the ability because I also didn't buy a bazillion item slots.
This is made worse too by me not being able to rebirth until my number climbs back up, which takes progressively more time each "play".
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Thanks to this game, I got to say the following sentence irl. "Killing Gordon Ramsay', but mostly just hanging out in the sky and waiting for lootfaces to drop."
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Some kind of "stop at end of level" button would be helpful for augments and blood magic. Also would be nice to see some names on those blood magic upgrades. Nice game overall, keep up the good work!
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Not a bug per se but it looks like the Auto Filter affects the Money Pit, too. I had Special Boosts turned off, dumped my money in the Pit and got a +10 Special Boot only I didn't get it because it got filtered. I think it'd be better if the Money Pit ignored the Auto Filter since it's rewards are unknowable until after you dump your money in (and most of us will probably forget to double check we have the filter off before dumping our money in). :)
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Love the game and the updates. But the "No Equipment Challenge" isn't working. No confirmation popup, not even the 3 minute warning popup. I've definitely completed the "No Augs Challenge", twice. Otherwise 5/5
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Suggestion: loot filter should seperate between ring and pendant. I only want pendant but i am getting ring as well cos the filter groups both as "accessory"
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I can't get more than 100 level in anything even after i quit the 100 level max challenge. Kinda break the progression.
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over 40 mins with 5.9 energy power and 160k energy just for lvl 1 shoulder mounted augments. i prefer lower numbers since its almost impossible to get them if still trying to level up. been playing almost 5 days now
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Thanks for trying to balance out the augments. But instead of making them more powerful (giving huge stats multiplier per lvl), is it possible to break them down into smaller spikes so that they are more attainable and it feels like there is some progress (lesser stats gain and lesser time taken to level them up as well)
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I seriously want to build a classroom assignment around this game. Let me know if you have any objections to me sending my students here to watch the Numbers Going Up and discuss the psychology as to why this is so addicting!
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@4G It feels a little smoother now, but its hard to tell without a way to compare this build side by side with the previous one. Also, can't really say how it will feel to a newer player, since I am far beyond that power level now. All the new mathy stuff hurts my head though, so not gonna try and crunch the new numbers :P
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@darkangeloflife it seems that way, but then, if you click on online load, it gives you everything according to the time you spent unfocused
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why is it that the Titan respawn timer no longer progresses while we're offline? it's useless to allow us to fight them offline if we don't get any loot from them, and I can't fight them online because all 3 of them are always on cooldown
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yeah the new u8pdate that deleted all progress past milk also got rid of the 500000 energy assigned to them as well.... i cant re-assign it
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@darkangeloflife i work around this by having the game open in a window underneath the window of my tabs that i switch between if that makes sense