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The Money Pit started on a 1 hour cooldown, while the button on the Rebirth screen says that Pit is ready. Bugged until you dump gold the first time?
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So does that tool tip "Hey there..." ever go away? Left and right don't do anything as far as I can tell and the text box just covers everything up annoyingly.
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There is a weird glitch in the training tabs. For the second skills (in Attack and Defense), I can't see what my cap after Rebirth is (it's stuck at 1 less than my current cap).
It makes it hard to know when I should rebirth for optimal results.
the tutorial tells you to use the arrow keys. you can also use left/right click to advance them. It's just for the tutorial tooltip that you need to do this for.
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Kerdios - That won't help your progress all that much. You'll eventually reduce the energy needed on those skills naturally, so try not to focus on just the first skill. Kill higher bosses, and eventually challenges and you'll be much better for it.
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So.. I have these numbers in my inventory that say drag them over item slots to boost. But they do nothing. What are they supposed to do?
You'll use them once you have something like the sewers gear and above. Equipment has a current/cap values for major stats like Power, Toughness and (even later gear) Special bonuses. The boost will raise the current bonuses until it hits the cap.
For cloth the current and cap are the same so you can't boost it any further. Cuz it's just starter gear.
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what will happen if i just reset everytime my first skills (idle and block) reach their max cap reduction (8250), without fighting any bosses or waiting for an hour to pass? how back will I be set?
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Tutorial for inventory: "Discovering new items will gradually give you a" Gradually give you... ability points? A new car? Insight into the mysteries of the universe? I MUST KNOW
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how exactly do special boosts work? (the ones you get from adventures) i tried dragging them ont my equipped equipment, unequipped equipment and even the empty slot but nothing seems to work... except dragging one onto the other, which makes one disappear...
equipment has three main bonuses, Power, Toughness, and Special. Later gear has special bonuses listed, and the special boost will raise those. So, hold onto them for now
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about rebirth exp, the guidde says you can speedrun to get more, but i got to boss 6 before i re-birthed, received 15ish exp points, then i rebirth and got to boss 8 with only 3-4 exp. if speed running is a thing, shouldn't i get exp from killing bosses again on each rebirth? shouldn't new boss kills at higher levels give more than 1 exp?
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God damn, at start it looks like a bad reskin of Idling to rule the gods. Even some details like maximum number of energy (clones) is same. I guess it may later differ from original game but first impression is awful because of the obvious "inspiration". You changed mechanism behind capping skills, which is nice as it feels natural; your rebirth mechanism also strongly promotes long runs and I'm not sure how I feel about this. I'm also not sure if I stick with this game long enough to see its unique aspects as start is simply generic.
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ProTip : In adventure mode you can only use the skills you level up in training. So when you start idle attack and block are the only things available.
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Are bosses supposed to grant exp again after rebirthing? I am not receiving any. In fact I've stopped gaining exp altogether... Bug?
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If catalog item sets are already completed when reloading into Build 0.335 and above, the completion bonuses are not given.
it's a 5:1 ratio rounded down, so any exp drop under 5 doesn't get AP.
Also holy shit i never noticed these messages before, i just saw the list of best comments and thought that was the actual feed.
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Basic Challenges give 20 EXP instead of the listed 50 in the challenge description, also when completing Basic Challenges, the window says 2% Boost recycle chance is gained instead of 1% as listed in the challenge description.