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Sync att/def training is a bit buggy. I unlocked the 6th att training while my 6th def trainign was still locked. Then i put all my energy into the 6th att skill and somehow i got 20k energy on my 6th def skill too (which is still locked) . I hope i described it understandable (oh and those 20k were the "leftovers" from capping the att skill to 50k energy)
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Why are rebirths affected by your time in this rebirth? Seems weird to have multipliers there but they just don't count for a few hour.
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the time restriction kinda hurts. Esp after a long run, like over night. Then you have to wait for a long while before you can rebirth again :(
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autosave/quicksave doesn't seem to work on firefox, was only up to a few dozen trillion, but it's still a kick in the teeth.
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So, we're doing cycles growing our number, cool. What's mathematically the more ideal time factor for rebirth .8 or .08?
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In the train Lvl the supposed "better" upgrade is actually worse. My attack increases faster with Idle attack than with Regular Attack.
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About the augmentation upgrades, I've beaten boss 36 several times already, but I never unlocked the "Safety Scissors" upgrade. Is it not implemented yet ?
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Is the rebirth number supposed to go up that quickly? And what does it do anyways? https://gyazo.com/88d42416bc122fb3ce695356bbd3245b
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A piece of Gorgonzola wielding a flaming mace. With a few quadrillion attack, defense and HP. Also, your jokes are as terrible as promised. 5/5
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Currently my favorite game on Kongregate! Although i wish you could dismiss the textbar following the cursor, as sometimes it seems not to want to go away on it's own.
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A second note: The drop rate of the stick from the training area seems to be around 40-50%. Please lower the drop rate of the stick; I suggest you cut it down to 20% or have the drop rate of an item automatically decrease once you've reached 100 stacks of that item.
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Gear levels aren't working properly.
I have a level 22 stick, which should give a +22% bonus to its stats.
at level 0, a stick gives 9 health, so at level 22 it should give 9+0.22*9=10.98. Even rounded down, this should be giving 10 health instead of the 9 it's currently giving me
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Things to add to advance training (right now I have better places to put my energy). Blood generation speed, gold cost percentage reduction, Augmentation speed, Boss health percentage reduction, Boss stats percentage reductions, time machine gold generation, item spawnrate, the number efficiency
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Does the merge and boost tutorial cube replace the cracked pendant drop now? I've noticed I'm not getting any pendants anymore, but that could just be luck (and my cluttered inventory).
Also, should I care about the tutorial cube? Does getting it to level 100 matter?
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Oh, how nice. It didn't saved any progress i did from start through the previous day. Would've been a nice game, if it wasn't for that.
Owch. I'll really dive into why this is happening cause you're not the first to mention this.
Definitely keep a daily manual save, if you decide to keep playing. Though if i had that happen to me i'd probably quit too.
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Dude I love it. It's like an inside joke for people who played ITRTG forever plus accessability for everyone. Those years back in Room 1 were something.