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Request/suggestion: EXP Shop - Increase inventory size; It'd be nice to know exactly how many additional slots you get for the exp. That (and some general ui issues most of which have already been mentioned) aside, I really like this. The quirky comedy and the general idea. Also loved the tooltip when trying to change resolution lol.
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does augmentation works on adventurer stats? or the bossing stats? i have 5 augment lvl on scissors doesnt seem doing anything
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good start one thing that you need to check into is the leveling up of gear maybe it's just the quality of the gear bet when i level up the gear there is no difference
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maybe it wasn't changing tabs, cause i had it open in a new window, and the gold just disappeared again but the timer for the milk infusion wasn't ready, so what is causing my gold to disappear?
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"The browser could not allocate enough memory for the WebGL content.If you are the developer of this content,try allocating less memory to your WebGL build in the WebGL player settings." this shows up on chorme.
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Got the accessory-thing, but merging from inventory into equipped items just works for the item in the upper slot. If the the ring is in the spot below it wont work for the ring. if the Pendant is in the spot below, merging wont work for this item but for the ring it will work if it's in the upper slot. i guess this description is more precise and without assumptions :)
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how does money pit work it says too full so i think i need to throw less in next time then it says maybe you need to throw in more money.
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not sure what happened, maybe your game is buggy when on another tab? i was all set to get milk infusion, had the gold and nrg invested. was on another tab and when i switched back, my gold was 400k less but milk infusion did not show lv1? safety scissors is level 2, so i know at least that can level up.
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I've wanted to go back to Idling to Rule the Gods for a while now but haven't done it because i'll have to start all over again, so this is really refreshing. Whereas some people complain about certain games being to similar to other ones, I love playing games that seem like copies of others i love.
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Bug report: In Inventory, rightclick on Rings AND Pendants let equip them to the upper left spot in equipment. Correct for pendats but not for rings. This way rings wont merge on rightclick-
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Would like to see that its actually rewarding to save your exp points buying things. Instead it doesnt matter if you buy 20x0.1 points for energy, or buy the +1, for the same amount as the 20x
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I am up to boss 25.. have had forest unlocked for a while now.. but my adventure stats are not even remotely close to what is needed to fight in that area. Most of my sewer equip is maxed, I'm leveling up augments but doesn't effect adventure stats? What am I doing wrong here?
partly i likely need to tweak balance a little bit. but you can also try getting a little higher up the bosses, farm some exp, and buy some Power and Toughness to push you over the edge.
Unlocking new moves from training will also help a LOT. Strong attack is strong.
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Upgraded the stick, its lvl 49 now. The text says Power 3/4. It only gives me 3 power, but how do i make it give me those 4? Same with newer equipment, like Current Bonus 2/10
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Firefox/opera:
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
I initially had this figure very high then lowered it over time. If you're not on build .341, try clearing your cache and making sure you get the very latest version. it might fix your issue!
Appreciate it. As for the connection, it should become very apparent by caves or so. but you're right in that I need to show the connection sooner. Equipment gets special bonuses that dramatically impact your stats for almost every other feature of the game that you have or unlock later.
Better energy power, better looting, better gold drops, faster spawns, better wandoos and advanced training speeds, and so on.
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so current impressions of the whole game i like the interpretation of the idle god system. I think that the weakest point right now is the adventure system for a few reasons. The first is that equipment seems to spawn at lowest possible stats and in the early game collecting ups for that is slow. On that point enemy respawn speed once you can grind an area is abysmal and even when an area poses no threat it can take a long time (5-10 min) to fill inventory if your spawns are bad. The third is that beyond gold collection there seems to be little connection to the main game so something that links the two more would be appreciated.
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so last 4G quest said to win boss 14 to unlock sewers, but now i have no idea the next boss that unlocks something. can you add some sort of info on the boss page or somewhere to maybe clue us in on goals, thanks
it was 17, I lied sorry. And yes, i need to extend the tutorial stuff. For your reference, boss 36ish has something big, and then boss 58, and other stuff unlocks in non-boss defeated ways.
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Thank you for the wonderful reply to my comment, developer, "maybe try a different browser, or smashing your computer with a sledgehammer". Not only was it not helpful but that's very unprofessional. Disappointing.
Well the first part of my advice was legit advice, the other half was just joking around. I'm not sure what causes that error.
Also butts, so I can continue to be unprofessional.
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do i need to have all items in an itemset at level 100 to get the bonus? and if it says '+50xp' do i just get to spend them?
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if thats the only other idle you know, yeah, i guess it's exactly like that. just more promising and better humor :) looking forward to game progressing !
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if the game can't remember our energy input amount when we go offline, maybe you could consider lowering the price for the first custom input to something small or free.
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In adventure, neither the equipment boost nor the stacking of equipment to upgrade appear to be working, what am I missing?
merging is giving a % bonus to the capped stats of the equipment, rounded down, so crappy gear at the start takes a lot of levels to see the effect. but better gear will notice a difference immediately.
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refreshed the page due to buggy save popup (URI too long?) and now my adventure guy doesn't ever attack. He gets hit, but he won't attack.
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Could you please add an option to turn off exp upgrades confirmation then? I really don't like that extra click when I need to upgrade a bunch of times
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The Money Pit started on a 1 hour cooldown, while the button on the Rebirth screen says that Pit is ready. Bugged until you dump gold the first time?