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Currently my favorite game on Kongregate! Although i wish you could dismiss the textbar following the cursor, as sometimes it seems not to want to go away on it's own.
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A second note: The drop rate of the stick from the training area seems to be around 40-50%. Please lower the drop rate of the stick; I suggest you cut it down to 20% or have the drop rate of an item automatically decrease once you've reached 100 stacks of that item.
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Gear levels aren't working properly.
I have a level 22 stick, which should give a +22% bonus to its stats.
at level 0, a stick gives 9 health, so at level 22 it should give 9+0.22*9=10.98. Even rounded down, this should be giving 10 health instead of the 9 it's currently giving me
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Things to add to advance training (right now I have better places to put my energy). Blood generation speed, gold cost percentage reduction, Augmentation speed, Boss health percentage reduction, Boss stats percentage reductions, time machine gold generation, item spawnrate, the number efficiency
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Does the merge and boost tutorial cube replace the cracked pendant drop now? I've noticed I'm not getting any pendants anymore, but that could just be luck (and my cluttered inventory).
Also, should I care about the tutorial cube? Does getting it to level 100 matter?
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Oh, how nice. It didn't saved any progress i did from start through the previous day. Would've been a nice game, if it wasn't for that.
Owch. I'll really dive into why this is happening cause you're not the first to mention this.
Definitely keep a daily manual save, if you decide to keep playing. Though if i had that happen to me i'd probably quit too.
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Dude I love it. It's like an inside joke for people who played ITRTG forever plus accessability for everyone. Those years back in Room 1 were something.
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Two things that I think are funny are if you refresh the page after throwing your money in the pit, it will want you to throw your money in, but when you try you can't, and when you go to do a rebirth, when you select your difficulty, they all say the same thing.
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i got my 100 shoes and probably 100 more, but all other equips are at 10-15? your drop algorithms seem off, maybe drop chance can decrease based on number of already dropped items.
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To rekikill if you hold d and click an object it will merge all other possible objects so you dont have to do individual merges. As for auto-merge creator has said it might be implemented in the future.
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Pretty sure the boosts merge isn't working. 1+1 should give you a 2 with a low chance of a 5, not a 1 with a super low change of a 2. (boost combining)
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i have difficulties with item merging, most of the time their icons will be stuck over the menu instead of merging right away....
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For clarity my cube is at 62, my boots are at 42. My next highest item is my shirt which as at 25 and all my other are below 20. Each of my non boot or cube items has leveled up once, maybe twice, since the cube was introduced.
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Is there any info on area drops or money pit drops? I see a lot of people complaining about a tutorial cube I don't have even though my sewer gear is around level 50 and I want to know around how much gold to have so I can aim for more helpful things from the pit.
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Just form my basic observations form playing for about 8-9 hours and i only have one.. niggle so to speak right now:
Adventure mode monster spawns, nothing about power or progress, only one thing, the delay after killing one, 5 seconds, that's quite a bit of time if your one shotting just regular monsters tp be waiting around for the next spawn.
Now i don't know if it's possible for you to decrease this delay between spawns (ether coding or if there's some unlock able later on that does so), but it does really slow down something that could potentially be of great benefit to a player.
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I did 2 short rebirths after NUMBER 5 and I can't get number more than 1 on same lastest god kill after making another 2 rebirths (after killing that god). is it okay ? Also I'd suggest to show to player current NOT rounded NUMBER so player will know how far it is to next number.