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I just wish there were checkpoints or some other sign of progress between my attempts. Losing it all just takes away any interest I have in trying again.
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I think I know what it needs: Episodes! Give it a bit more of a story. There is a girl involved. Your goal is to win her heart and rescue her (or rob her blind for alt ending). If you can progress so many levels you start there rather than back at the beginning.
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also to aliosh or whatever the person who posted right before me was: if you try sliding while moving forward you will find their is very little that that won't kill (if you are on the same level and/or have the right timing it will kill everything) and try to stay a little left of the middle of the screan, to far to the right and captains easily kill you, to far to the left and you have no time to get around some obstacles.
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Don't listen to the upgrade addicts! Upgrades are lame and turn games into meaningless grinds. This is a great and addictive runner! 5/5
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I don't get it. I'm playing for three hours, I can't reach at least 3 000. I use everything (parachutes, daggers and double-jumps...). I've tried to be absolutely concentrated but I can't make it, and it doesn't seemn to change. Thanks for you game anyway, Sir. Very challenging.
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Great game I find my self coming back to it again and again It would be nice to have the option of starting off on a higher level the first few levels become very annoying
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I am just too stupid for this game. I always try to press "D" to throw a dagger and "F" to float.
Fortunately you can customize the controls.
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I've a problem to reach 100% Loots.
When all the missions are complete, you have to take all the platinum medals in Challenges?
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I used to hate the 'wall trap' from zone 5 onwards until one day I saw the Dev pointing out to someone that you can press down and slide under the wall if you get stuck.
Is there perhaps any way through that horrible set of 4 swinging boxes that begins to appear in zone 6? I very rarely survive that one (although I have reached zone 12 with tower and parachute abuse).
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@SOULGAME I know it is the same character, but for completing 100% of the game which is a bit difficult I really want an awesome assassin like outfit that fits the game. I'm not against the driver you could add him as a bonus achievement or something.
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it would be great if you would add upgrades so how longer you play andyou are stuck you can reach an upgrade and it will be easier for the rest it is a great game
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its funny how my girlfriend can escape the guards without trouble and run faster then me.. but i have to kill them and jump pits just to reach her
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ooh a deadly jump how about ill kill those guards but OH NO THE EVIL INVISIBLE BACK WALL OF ARCHERS WHAT EVER WILL I DO?
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Finally, a game about skill rather than buying every upgrade and being invincible. Really nicely done, not much bad to say...
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Such strange city planning: "we should hang these perpetually swinging crates next to the inexplicable pit, I think it will draw a lot of garlic/apple merchants."
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love the game as it is, though i kind of wish that the armor was stackable. just make it less common to find rather than removing it completely when you already have one.
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Screw upgrades, a game like this doesn't need any kind of them. The more upgrades there are in a game, the less skill it requires.
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Also, I wish there was a place like an encyclopedia of enemys. I don't understand how to kill the captains without daggers or armor.
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It should be made that each time you go through a new zone after getting out of zone 2, you get an extra continue. Its just a suggestion.
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maybe either allow us to jump on top of them or change them into axes or spike balls or something so the level planning doesnt get screwed up.