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Comments for Rogue Soul

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Death2Zombies

Oct. 19, 2012

Under rating threshold (show) Also, a prime example of why you shouldn't have only your friends test your games... "OMG this is the best game ever!" "Seriously, don't fix anything."

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(-1)

Death2Zombies

Oct. 19, 2012

Under rating threshold (show) KF5AQX.... Those ideas? ... Yikes. Awful. How about just adding the option to buy parachutes, daggers. Or maybe just not set up the map and enemies to the point where death is eminent... Better possible upgrades, making double jump permanent, some type of slow motion, maybe a little more leeway with timing jumps and hitting platforms (as opposed to landing on them).. A better game, i dunno

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(-1)

dragonclaw50

Oct. 19, 2012

Under rating threshold (show) It would be cool if you were in a face-to-face duel with Borinhood because he got mad you exceeded him in soulons. It's just, the story doesn't seem to be complete, if you understand what I'm saying.

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(7)

mikesully52

Oct. 19, 2012

Under rating threshold (show) Skipping the intro glitches me to a screen and becomes unplayable.

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(0)

KF5AQX

Oct. 19, 2012

Under rating threshold (show) Part two of my series for upgrade ideas: Perhaps also have a use for the helmets you acquire throughout the game. Each one could add a visual upgrade to the rogue, and would block a single hit, which is not counted against armor. Essentially a "Double armor," system, it would allow for people to get their fill of upgrades, without removing all skill from the game.

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(-1)

KF5AQX

Oct. 19, 2012

Under rating threshold (show) Part one of my series for upgrade ideas: After playing this game for quite a while, and thinking about it, I believe it does need upgrades, but smaller ones, and not bought with gold/Soulons. What if you had mini bosses, like the knight at the start of several zones? When you defeat them, you get small, basic upgrades. For example, if you defeat the knight, you spawn with a suit of armor, which would require removing the suit you spawn with currently. Or, you could have a stronger assassin at the start/end of a zone, which when defeated, would allow you to spawn with two daggers at the start.

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(1)

tibiaowns

Oct. 19, 2012

Under rating threshold (show) Reminds me of Aladdin for Genesis

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(2)

Killa_In_Death

Oct. 19, 2012

Under rating threshold (show) press the down key and slip through the flooring, avoid/fight the golden knight, hop onto the next platform, slip through the flooring again, and then slide under the gap in the wall. @spartanwithsword

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(0)

Ivan62300

Oct. 19, 2012

Under rating threshold (show) Best way to prevent crime: Make your city impossible to traverse

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(2)

Developer response from SoulGame

Lol !

SpartanWithSword

Oct. 19, 2012

Under rating threshold (show) How do you get past the obstacle in zone 5 where you parachute the gap then have to vault over a double wall?

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(0)

gigaclon

Oct. 19, 2012

Under rating threshold (show)

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(-7)

i_like_stuf

Oct. 19, 2012

Under rating threshold (show) It would be nice to add some sort of "practice mode" where you can add your own enemies, and figure out how to defeat them, so you don't die as much in the main game.

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(2)

bigbadboom

Oct. 19, 2012

Under rating threshold (show) lol, in the tutorial: "Jump to get over the spearmen. defeat them all." I slide under them as my attack, and it still says perfect!

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(3)

triggerhappy21

Oct. 19, 2012

Under rating threshold (show) Where the heck are the credits!? (Yes,I am blind...)

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(1)

UndeadNecro

Oct. 19, 2012

Under rating threshold (show) I actually found this a bit challenging, but mostly because of it's quirks. The game delays on this computer, when in fact, it could probably run any shit-storm game without any lag, so I'm assuming it's the game's fault. The controls were unreactive at some parts, and I even got stuck against fences some times, I'd go up against it and not be able to back up, or jump down, so I'd be forced to jump upwards ( which sometimes wasn't even an available option). There were also some points in the game where I'd either hit an enemy first and he'd continue moving like a missile-projectile, or I'd get killed even when I was never touched at all. Just the usual 'wow, 1 cm away and I get killed!' type. It'd just be great if you could be exact and all. It's not a bad game, just some annoying quirks. At most, I'd give it a 3/5 for a great gameplay, at least until you actual beat it, assuming half your computer is still intact.

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(-2)

TheDualJoyStick1

Oct. 19, 2012

Under rating threshold (show) What if as you advanced twords your goal of being the best criminal. the picture of your wanted poster gets more and more detailed?

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(0)

diamus

Oct. 19, 2012

Under rating threshold (show) Inspiration to this? Assasins Creed :P?

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(0)

Gustaf1

Oct. 19, 2012

Under rating threshold (show) @SirMackingtosh: You have to drop down and go under the 2 walls. Real easy.

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(1)

bigbadboom

Oct. 19, 2012

Under rating threshold (show) I was trying to get the loot "Dove" and then I kill one of the last enemie on level 1. Then I changed my name to Vengeance and killed every guard I could, until I got game over in zone six.

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(0)

angelo_3

Oct. 19, 2012

Under rating threshold (show) paz

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(0)

beeble2003

Oct. 19, 2012

Under rating threshold (show) Although I don't much like the game, the fast loading is awesome. If more games on Kong loaded that fast, I'd be a seriously happy bunny.

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(4)

beeble2003

Oct. 19, 2012

Under rating threshold (show) One of the things that makes this game not-fun is that jumps over pits have to be timed much too precisely. Jump even slightly before the pit and you won't clear it, even though it's only an inch wide.

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(3)

Bron101

Oct. 19, 2012

Under rating threshold (show) I like it but it needs a little work. The walking backwards is still too slow. I like the idea off the run through the city causing havoc but I think it needs a little more variaty and maybe something like upgrades. You know, buy more speed, penetrating daggers, extra double jumps, better armor, stuff like that other than that pretty fun.

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(7)

Shark4675

Oct. 19, 2012

Under rating threshold (show) this game is kind of fun but you need two things A a checkpoint and some kind i don't want to have to restart the hole game every time i play and 2 this is a not Doppler game you should put the U in Upgrade what the heck?!?!

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(1)

alienorg

Oct. 19, 2012

Under rating threshold (show) would be nice to know what u needed to get the next medal in the challanges

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(1)

bigbadboom

Oct. 19, 2012

Under rating threshold (show) it feels so awesome to kill people while holding a flower.

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(2)

Death2Zombies

Oct. 19, 2012

Under rating threshold (show)

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(-9)

SirMackingtosh

Oct. 19, 2012

Under rating threshold (show) This is fun but on level 5 you can't get past the 2 high wall and it's really annoying please fix

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(2)

Wolf131498

Oct. 19, 2012

Under rating threshold (show) Why doesn't it save the game when you leave? I'm tired of having to re-earn all of my loot!

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(0)

deleteduser

Oct. 19, 2012

Under rating threshold (show) At least make it so that you can move backwards faster than those stupid arrows; some situations make taking a hit unavoidable simply because you move backwards at the same rate as them.

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(5)

llamaskill

Oct. 19, 2012

Under rating threshold (show) @multidakman another word for fun is amusement or amusing.

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(0)

Death2Zombies

Oct. 19, 2012

Under rating threshold (show) First 5 minutes, cool game 4/5... next 25 minutes, holy shit why am I still playing this broke ass game 1/5. P.S. That's not tackling, that's sliding... At least in terms of real sports.

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(0)

multidakman

Oct. 19, 2012

Under rating threshold (show) This game is so fun we need a new word for fun.

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(0)

Developer response from SoulGame

Thanks ;)

MangaOnline

Oct. 19, 2012

Under rating threshold (show) need boots for more agility

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(-1)

svcwriter

Oct. 19, 2012

Under rating threshold (show) was fun, until I closed out of the game to have dinner came back and ALL of my loot was gone WTF... went from 5/5 to 2/5

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(-1)

Developer response from SoulGame

Sorry about that, I'm working hard to figure it out.

asaser1234

Oct. 19, 2012

Under rating threshold (show) Very attractive game, just needs some upgrades, if do, 5/5, if not, 3/5

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(-1)

Molordias

Oct. 19, 2012

Under rating threshold (show) I had a lot of fun with this game. I especially liked how it was so skill based. Everybodies complaining about the lack of upgrades, but there is an upgrade you're getting. Skill, I get better and better and go further and further everytime I play. Granted it does get repetitive after a bit. But at least it's not one of those games where you have to suck for the first hou, not because you're bad at it but because your character hasn't gotten the necessary upgrades to go past 10 feet (floodrunner 4).

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(3)

cowmans

Oct. 19, 2012

Under rating threshold (show) make f and down do the same thing

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(-2)

ReaperMan199

Oct. 19, 2012

Under rating threshold (show)

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(-9)

Pilgrimsbattle

Oct. 19, 2012

Under rating threshold (show) Zone 12, 21367 Soulons. I'm guessing there is no end to the game.

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(0)

deleteduser

Oct. 19, 2012

Under rating threshold (show) Wow, the challenge medals are worth a lot of loot %.

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(0)

wolfwing777

Oct. 19, 2012

Under rating threshold (show)

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(-3)

xKAIIRUx

Oct. 19, 2012

Under rating threshold (show) the "Under the Grey Hood" and "Then I Ran Some More" badges were a bundle for me.

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(1)

WallabeeChamp

Oct. 19, 2012

Under rating threshold (show) I don't mean to sound harsh, but this game just isn't much fun. The controls feel off and there's no way of knowing if you're on the wrong path until after it's too late. I think you have a good base to work from. In the sequel, I would like to see upgrades to improve skills, equipment to improve skills, and less wonky controls.

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(3)

honeyslayer

Oct. 19, 2012

Under rating threshold (show) Maybe a running total of much much I've collected over all of my games. And Highscores based on it.

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(1)

deleteduser

Oct. 19, 2012

Under rating threshold (show) The sheer repetitiveness of this game spoils the experience for me. As do the occasional situations where psychic abilities are needed to work out you're on the wrong path to get something/avoid three or four guards of different types in a row.+

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(3)

firebyrd1

Oct. 19, 2012

Under rating threshold (show) It would be cool if there were more buildings, not so spread out. that way it feels more fast paced. Like hardcore buildings-true/false? :P

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(3)

Developer response from SoulGame

Yeah, actually I think just like you !

DrixDragoon

Oct. 19, 2012

Under rating threshold (show) This reminds me of Assassin's Creed... I wonder why?

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(3)

yancur

Oct. 19, 2012

Under rating threshold (show) Me like teh señorita! ;)

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(1)

Ares1189

Oct. 19, 2012

Under rating threshold (show) Sensitivity for double jump is terrible. Half the time it doesn't even work.

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(2)

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