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Doesn't the block training seem like Undertale's Undyne boss battle? And the stars are the yellow "Spears" that you have to face away from. Does anyone else notice this?
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From a game dev's perspective, I really find the balance remarkable. It always feels like a decent challenge as you're leveling, while not being frustratingly difficult. Balance is IMO the hardest aspect of game dev and you crushed it. Well done guys!
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really liked the game but couldn't get the lost children secret. i even checked a tutaorial and went over all the places together with the vid but everythings already gone. and still im missing one child
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does it annoy anyone else that the charecter ALWAYS spins weapon 17? idk if its just me but he always spins it even when getting hit. its the spear with 2 ends btw
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I just love the fact that everything in this game is pretty much a shout out to Dark Souls! Enemies, portraits and even achievements! The best one is surely the description of the furtive children so easily forgotten!