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I love it a lot! Something I would enjoy is tiered loot of some sort. For example, when you kill a boss, you have a certain chance of getting an additional boost to sword, shield, ranged attack, or armor with different tiers on them.
60% chance for common loot: +2% boost to that stat.
20% chance for uncommon loot: +5% boost to that stat
10% chance for epic loot: +10% boost to that stat
5% chance for legendary loot: +25% boost to that stat
2% chance for mystical loot: +60% boost to that stat
1% chance for god loot: +150% boost to that stat
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I love this game! I played it all the way to (SPOILERS): Sir Scarow. Thanks, and if you agree that he could make a second game, please plus!
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My favorite part about this is how many results I see after leveling and completing minigames. I could be getting my ass kicked on an arena, and after 10 minutes of playing minigames I am the one kicking the ass. Also, I love that adding skill points noticeably increases that skill. If I add a point to toxic stab, it decreases the timer by 4 seconds, rather than 0.4 seconds like most games of this genre. Oh, and also, the fact that you can get offline bonuses makes this NON-IDLE GAME a better idle game than most IDLE GAMES. Think about that. 555/
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This would make an awesome multiplayer game, only without the chat function. I don't want to hear things like: HACKER, NOOB, CHEATER.
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Iron shovels are more dangerous than iron swords. we use iron shovels everyday. oh, the irony in this ironic joke that is full of ironic repetition.
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Flowers to decorate your house you get at the end of the game will be costing you over 100,000,000 times more than adding a 2nd roof, a 3rd roof, a barn, and a windmill combined at the beginning of the game. What a stable economy...
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Does the revive ability turn off after a certain level? I've been upgrading it and for the last 5 levels or so haven't had it activate once.
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I just want to say how absolutely in love I am with the combat system. It beautifully integrates the benefits of the training system with an element of strategy with the item limits and talents. It's so enjoyable!
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Ended up playing this game the entire night - I loved how you could progress levels without an insane amount of grind.
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Great game. 5/5
There are many great things about this game.
It has a short, clear tutorial that teaches you the basics needed to get started.
Training is difficult and gets harder the longer you endure.
Upgrading your abilities and stats has a noticeable affect, making you feel a great sense of progress after some effort is put into your stats, equipment or skills.
Gameplay is fast, and you can succeed in some difficult sections with good use of your skills and items.
The only downside I can probably find is that some parts of the arena can be brute forced through with abuse of potions and investing not all that much time into a training type your very good at can rapidly advance your stat of choice (Accuracy for me) to extreme levels (I had over 30 K way before I should have, making me one shot things if I attacked with ranged.
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''those mini-games... the only time lag is good. :)'' that time and also the time when you are playing bullet hell games ofcourse :)
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Im sorry but im sure you can understand why I give this game a 1/5. I love everything about this game but I still dont get why it makes me restart everyday. I was level 37, next thing you know it does not give me a option to continue I have to press new game. Otherwise awesome game. But please fix! I will rate 5/5 if so!
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I already finished the game, and now I'm trying to finishing it without touching the arena more than twice (once for tutorial, the second time must be a "all or nothing"). The hardest part is to get money, but trophies from the training and secrets make it easier. I hope I could achieve it.
It should be an impo badge (go from 2nd wave to final boss without leaving the arena)