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On the "Critical" training game, clicking the turbo on/off causes him to react in the game, which can ruin a combo. Literally my only complaint (if that even counts as one), this game is the bomb. 5 stars.
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Hej Soulgame, I just 100% the game. = max income, all bosses. Is a expansion coming? Or a second game? I really liked this game :)
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I think that if there will be multiplayer in next game it would be fun and interesting if you would add gambling between players, so people could try to get some cash "competeng" with each other. Or may be some skill game with bets on money.
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Might seem like a weird request, but is there any way (maybe in future games or patch) to have 'checkpoints' for the mini games? It's a bit annoying to start over (where training is slower) when you make a mistake. It's a little boring going through the slow parts.
The training will be funnier and more evolutive, with features unlocked through your progression, but I'm not settled yet concerning combo reset. we'll see how it goes!
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This game has awesome game mechanics. It really balances fun and reward very well. Minor complaint: The weapons don't seem all that awesome (thought I haven't finished the game yet). Sometimes my previous level weapons look nicer than the ones from the next levels.
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i just got the knight picture and clicked on it and it showed me other souls knights from dark souls like Paladin Leroy, Knight Solarie, and a black knight warrior \(T)/ Praise the sun!
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if this was multiplayer it would need to be balanced because it honestly depends on who gets the fireball or lightning first and extra crits
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as a female who loves games like this i have to be honest... I see NO point for the house, or the actual physical upgrade of the training room as, it doesnt seem to have any actual relevance to the game. I DONT like that there are no quests or adventures either, and no idea what the secrets are "???". What i do like, is the graphics and the side training 'games' and many choices on upgrading the character points. I also like collecting money while we are gone, because if not... the prices would be TOO high-the higher levels you get... the monsters were cool, as in different each battle.
Each House upgrade boost your XP and Money incomes (bottom left corner, a panel indicate your multipliers), it's basically a must have. As for Training room, it's the other most important upgrade since it increase +1 the stats point you earn by filling up the top bar. (+1, +2, +3, etc.). This is crucial to train faster, the Upgrade button tool tip indicates it. I guess those features weren't clear enough, thanks for the feedback.
The lack of Quest/Exploration/Adventure will be fixed in the sequel, which will happen on a world map!
Glad you enjoyed the rest of the game :)
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after you get to level 75 you can turbo train!
If I leave my guy for a couple of hours on the block or critical training and let him idle train he gets stacks of exp and clovers especially when the house and the training room are maxed out.
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This game excites me, it's like it has no limit and it's so fun!
I enjoyed this game so much and I believe SoulGame will make more product. This game will be loved and unforgotten because it's awesome thanks for making it.
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Very enjoyable game! Just one little problem, I have a lot of trouble trying to get money for the house, and armor/weapons. I usually wait for the museum for money. But still like the idea of the training thing, and the graphics are great, not top notch to be exact(Like EA, I feel like their graphics for games like FIFA are amazing, not saying the graphics aren't amazing for this) Fun game, nice plot. Would rate 18/5 stars. :D
Haha, well, we're too dudes so EA got a little bit more manpower for graphics xD
As for Soulings, the best way to get good cash is winning battles or as you said, wait for museum. But if you're desperate, you can farm earlier level for Clovers, and trade them with the Mushroom, and pray he'll give Soulings! Thanks for the rating :D