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I've played plenty of this genre, but you KILLED it. Training objectives - awesome. Stat system - solid and natural. I'm grateful for the experience. That being said, I still think you could do better.
I think success would feel more gratifying if failure had a consequence. Your brilliant training would be more central to the game if the incentive was preparing to face an unknown that may destroy me.
Spells are items. I dig the clover and coupon system, but I think a more diverse selection of potions would have been just fine if skills and spells had been intertwined.
The progression of the game results in acquiring all the skills. My guy isn't different from any other player's guy, except eyes, hair, and beard. Skill trees, specialization, sure, they've been done to death, but I would've loved it in your training/lv up system.
Don't let any of that detract from the most important thing I have to say: I thoroughly enjoyed this game.
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100/100 - Loved the Game especially after beating the Sir King Scarecrow and getting the badge (especially since he keeps whacking us during training Montages), if only there were more slots for buying things it would've been slightly easier, but oh well, all badges gotten!
Thnx SoulGame For the Epic Game!
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Very good game, actually best game i had played on pc its actually so cool the fact that you are leveling up, going to arena, training its so cool
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Wow, I don't know what to say, this is incredible. An amazing game in its own right but what really does it for me is it reminds me a lot of the old Swords and Sandals games, tons of nostalgia right there, bravo.
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*new intern joins the library*
" That guy with sword every day comes in he must like the artwork!"
"he's not here for the artwork" the owner replies "he just feed my mushroom plant hoping for rewards, then we pay him for wasting time because he owns a share in the place."
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How do you get the paintings? I found 1 through the plant but have been waiting for aaaages to find the other 3 somehow?