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i wish there was more of an ending like a scene or something that could be a red herring to the scarecrow guy or just something and then you could continue playing if you wanted that's about the only thing i did not enjoy was after all the hard work no end scene
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This game was absolutely effing amazing. i can't even comprehend how you managed to do this pretty much on your own, Argl. But, as someone who 100%ed Rogue Soul 2, i just have one wish. Make an 100% completion endscreen like in the other game, maybe even with credits if necessary. It would make this already near-perfect game even better.
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as soon as i built a windmill on the roof of my tower at my house i saw one of those lost children that you have to click on to get an achevemant, i clicked on it
only 7 left
now i know that i will have to spend alot of game money to get some achevemants
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Good game :) Progress is very noticeable, which keeps me playing, and I feel like the game isn't a grindfest. Nice work, SoulGame!
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the button for XP <= 10K ruby thingy doesnt work for me. is it supposed to be something people can dump excess money into for experience levels?
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@Dolton36 And I forgot to mention the fact that you even gain coins while idle, which the game doesn't even really need, but still is awesome, hehe.
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Games that have mini games built into them are always great, the scaling though is kinda nuts xD but still, it's fun to just zap stun a boss till dead even when he should be one shotting you ;D 5/5 game from me!
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This is one of the best minigame based games I've ever played. I feel a PvP option would be great after this game ended though. Survival just isn't enough for me.
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I wish the cat did something... Click on him and he meows, or something. Also, maybe once you find all the kids, you can see them playing in various locations.
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I do request a prequel called "Soulless Scare". You would explain there, how did a livevng scarecrow dummy appeared; where did he achieve all his combat skills and why was he banished (or left) the entity called "Scarecrow Dominion". Now that would be a plot!
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Maybe I'm missing it, but it doesn't seem like buying new gear (weapons in particular) raises damage. I know it doesn't raise strength, but it doesn't seem like it raises melee damage either.
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And thus, Soul Town was saved by the endless supply of apples and arms from the wondrous Scarecrow while the mighty Rogue fought to defend the city.
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Great game by SoulGame, as usual. Just a little issue... When you complete the Armory, the ranged weapon racket looks like it's missing a weapon after the ultimate bow, although the game is completed 100%...
Would the author kindly look into that, to see if I'm not saying anything bogus? The last bow is the one kind of blueish.
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This was a pretty fun game. Only complaint, I don't like that hit box on the sword in the training game stays the same size despite the image of the sword changing. You should either change the hit box or make the character use a training sword of some sort. Either way 5 out of 5.
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Absolutely loving this game. The new update you guys just did made things a lot more interesting for my grind obsessed mentality.
Game is perfect when it comes to flash games, 10/10.
PS: I am currently only missing 1 trophie, and its the Lost Children secret. One of those little boogers has themselves well hidden. Considering I found the one in the statue room and the one in the woods behind my house, I'd like to consider myself VERY observant, so wherever this kid is, must be either the hardest to find, or the most overlooked. xD