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Very interactive game. The game makes you feel that your efforts in the minigames feel like actual growth in your character's skills. Simple yet effective. 5/5
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Personally I found the strength game to be the easiest and the dodge game to be the hardest...though I don't think they varied much in difficulty.
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Good games like these harken back to a bygone era when Kongregate had actual new games that were great fun to play instead of current bullshit after bullshit MMOs that demand an ask that's exponentially greater than what ever little content these trashy developers behind their equally trashy MMOs are selling.
But I digress, phenomenal work with this game!
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Easily became a favorite as i have been playing this since i woke up this morning and its 10pm now and i'm no where near ready to leave it.
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If i had any talent what so ever at Deving, This is the game i'd make.
OST? Fanfreakingingtastic. Its the centerpiece of the game.
Tons of east eggs? Of course!
Supah-fun-time mini-games? I've been playing them for hours.
This game is polished like a corvette on a show-room floor.
Its nice to play a REAL game again!
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My favorite game to play on the computer 123456765656345673567356735673567357357/10.best game ever I favorited rated 5 stars and added to my playlist.awesome game
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@russianspy1234 If you feed the clovers to the mushroom it will give you prizes such as money, spells, potions, extra skils, etc.
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53 is the highest combo in strength I can get, then it starts throwing 4+ at a time and my old decrepit brain/finger cant keep up. Is it just me or is the strength training just a little bit too hard? Great game btw, tons of fun!
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megachromulent/ Right, I thought it was intended from the developers so I tried to advice to work on it...... but somehow it is only appearing to some people... idk.
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I have the same problem on mission 5 of Critical... actually clicking at the correct time causes the mission to reset. What gives?
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One of aspects of intelligence is ABILITY TO LEARN FROM EXPERIENCE.
I think DEV is GENIUS as he was able to combine all the good and entertaining from IDLE, UPGRADE and RPG games, while putting something they all have been missing, need for precission (training).
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I love every - freakin' - thing in this game!!! The jokes, the hidden children, the minigames, the weapons, the house building thing, the idle part. Man! You got EVERYTHING right on the spot! Perfect game. Deserve lots and lots of badges. For the sake of thousands, Swords and Souls 2, 3, 4, 5, 6!!
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Man, this is how games should use IDLE style. To suplement an already great game
Thanks for this, seriously, sometimes i feel this site is dying from the idle+mmporg combo
5/5 would sell my soul for this
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SPOILER ALERT!!!!
ALL SECRETS:
part1:
Some extra gold! - In the map, click the "free gold" button
Family time - In the home screen, just wait some time there
I'm a weirdo - In the shop, a guy will appear briefly in the left side, click him
Fire Lit - In the museum, click the candle multiple times
Leave me alone! - In the home screen, click the lady multiple times
R.I.P...B - In the shop, click the red tent multiple times
I Love mouse - In the training room, after having the cat, click it
Hello ground! - In the training room, after having the whale, click it
Rare painting - In the museum, randomly dropped by feeding clover to the mushroom
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Honestly, I haven't gotten this engrossed in a game in ages. This hearkens back to the flash games of old that experiment with the boundaries of genre while still remaining simple and attention grabbing. TL;DR; It's good. 5/5.
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Mission 5 on Critical is broken. Only stars progress the mission, if you strike (even correctly) it resets the mission!!
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geo0922
Nothing about the Critical Strike mini-game is luck based. You press the button again right before your character strikes, and you get a perfect.
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Very nice game.
After finishing first 30 battles there is nothing to spend money on, and next battle is too long.
And I am horrified by possibility of "max missions/max combos" badge.
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I think there will be little balancing with minigames... but great game.
Mission for critical, which you need to get consecutive perfect combo, it requires luck too much. For mission #10 you need to get consecutive 9 perfects, which depends on pure probability, not on player's skill. And you cannot proceed to other missions if you don't complete the mission. This is the biggest problem I had found. Still great game 5/5